guitar editing

Now listen, this took many grueling hours of intense search and tireless effort to finally unearth. Consider yourself inexplicably fortunate that I've managed to uncover a jewel of this scarcity.



Ignore the fact that it's the first thing that comes up in YouTube search when you type "editing guitar". I swear, it was nearly impossible to find.
 
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Now listen, this took many grueling hours of intense search and tireless effort to finally unearth. Consider yourself inexplicably fortunate that I've managed to uncover a jewel of this scarcity.



Ignore the fact that it's the first thing that comes up in YouTube search when you type "editing guitar". I swear, it was nearly impossible to find.


:lol: made my day.
 
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Editing guitars is probably my least favorite thing to out of the whole recording process. I usually just loop the part and build a comp. 90% of the time that works perfectly if you can play tight or if you're recording someone who can. When it comes to chopping up guitar parts and time stretching there's no easy quick fix video that will get you good at it. Like everything else you just have to do it a bunch.
 
My most favorite editing work is guitars,

No quick fix. PT makes it quite good for workflow, time with your hotkeys for the zoom, smart tool on your scissors, point, pencil, and auto fade, slip mode and grid back and forth. You'll need glasses in a week.
 
Now listen, this took many grueling hours of intense search and tireless effort to finally unearth. Consider yourself inexplicably fortunate that I've managed to uncover a jewel of this scarcity.



Ignore the fact that it's the first thing that comes up in YouTube search when you type "editing guitar". I swear, it was nearly impossible to find.

got it
thanks
when you have a player like that you'll get a lot of works for editing !!
for me it is the most annoying part in the hole production process !
 
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there's no easy quick fix video that will get you good at it. Like everything else you just have to do it a bunch.

Yeah, it takes a lot of practice to be able to look at a piece of guitar audio and determine where the actually notes begin and end. Especially when dealing with a series of fast notes. It also changes with the player. If the player doesnt play with much attack, then the peak of each not may come much later than the start of the note.

I have found that the two things that help me most when editing guitars is:

1. Customizing the grid so that the lines are very easy to see. This way you can easily determine where each note needs to go instead of straining your eyes.
2. Using a loop when you are having difficulty determining where a note begins and ends. Just put a loop over the note you are working with and hit play. It will be very annoying but you can move the start and end around until you hear the full punch of the note.