ahjteam
Anssi Tenhunen
that's because in OSX you get the 32 bit and 64 bit architecture, if the app supports it. right click the cubase app, click "get info" and make sure "open in 32 bit mode" is not checked
...where?
that's because in OSX you get the 32 bit and 64 bit architecture, if the app supports it. right click the cubase app, click "get info" and make sure "open in 32 bit mode" is not checked
in order to use Cubase 64bit on the Mac you have to upgrade to Cubase 6 (as the Mac version of Cubase 5 is not 64bit) and run it on Mac OS 10.6 (it might theoretically work on 10.5 also but is not supported).
I've got in the habit of passing through stages by saving the session to a new coded name after each one of them.
So -1 is recording only
I then edit every track and save to -2
Choose synth sounds, drum sounds and print and save to -3. I keep the midi files muted under a folder I close in my session, to save visual space and CPU power, with reaper its very easy. So later on if Im really really not happy anymore with a synth or drum sound I open the folder again, change something, print again, and replace the old version, and mute and hide again the midi files and their vstis.
By then I only have wav files and there is no vsti eating up my CPU.
Mix would be -4
I've taken every measure I can think of to remedy the dilemma: played with buffer settings, shut off wireless card, turned off antivirus, freezing tracks...mind you, I probably am going overboard with the heavy plug-ins (lots of synth layers; even on that level, i'll put any instance of Massive into "eco"mode). What do you think is within reason (ignore pun, i'm using reaper) for indulging in plugins? For some scope, I've got 4 guitar tracks each with POD farm, cab impulse/EQ buss, about 3 synths (which haven't been printed), Battery, light EQ and comps on pretty much everything, trigger VSTs on 6 drum tracks...is this blatantly overboard?
Question for Cubase 5 users.... what is the best way to "print" a track that have various plugins?
Is there some sort of quick short cut to print a track quickly?
Like said,Yeah, like Ermz said, drum samples, midi synths, and guitar sounds should be printed before you start mixing. Not only does it save CPU power, but it makes the mixing process go a lot easier, because you just have all the audio tracks in front of you, instead of midi tracks that can be changed or manipulated IN ADDITION to post processing.
Oh, and also, not to hijack the thread, but how are you guys getting up to 35 tracks or more? My sessions (not an experienced AE, though) are usually 9 or 10 drum tracks, 2 or 3 bass tracks, 2 or 4 distorted rhythm guitar tracks, and up to 2 lead guitar tracks. Most vocal tracks I've had to use are about 8, although usually I use around 4. That's 27, and that's the absolute max that I've used. What other tracks do you guys have?
Like a whole album in one session? What would the advantage be of doing all the songs on an album in one session as opposed to multiple sessions?Like said,
Then if you consider the case where you're doing the whole production in a single session, and if the music is kinda complex, it's easy to go over 100 tracks !
I run a 'printing session' and print processing chains on all the major CPU hogs. Bass guitar, vocals, drums etc. all get 80 to 90% of their sound printed then and there. Then in the mix I just use an instance of equality, and maybe a compressor to tweak them into their final place.