Updated mix:
The last one I did was way too bass heavy which was making everything muddy. Now I feel like the guitar is a bit too treble-y, and maybe I need to reduce the mids more on the sim also? And bring the bass up maybe? Anytime I try to bring the bass up it seems to overtake the entire track, and figuring out how to clip stuff like kick and snare properly so it doesn't destroy the headroom is hard :/
The last one I did was way too bass heavy which was making everything muddy. Now I feel like the guitar is a bit too treble-y, and maybe I need to reduce the mids more on the sim also? And bring the bass up maybe? Anytime I try to bring the bass up it seems to overtake the entire track, and figuring out how to clip stuff like kick and snare properly so it doesn't destroy the headroom is hard :/