Recently got an FP10, to use as a soundcard and mic input. Works fairly well I guess, but still hasn't alleviated my problem of not being able to mix as many tracks as I'd like.
Eg. I started mixing that 'sneap band' that was posted a week or so ago. Had to do the drums in one project file. Then bounced that down, imported all the guitars, the bass and the vocals, and the mixed drums into another project file. About 20 tracks all up. SoloC plugin (preamp sim) on all 6 guitar tracks, those bus'd to a single track with an impulse. Other than that, just EQ and compression.
Pops and clicks like crazy. CPU at about 40-60%, disk use at about 20%..
AND I cant edit the drums without opening up the other project file, editing, bouncing down and then checking in the mix.
I put my buffer size up to 1024 and thats reduced the number of pops a lot, but considering the default is 128.. I don't think this is the right approach (and the pops are still there).
Also, there is a big lag when I press 'play' (perhaps from the massive buffer size?), and I sometimes get dropouts.
Computer specs:
2Ghz Duo, 2GB Ram, Windows XP, Sonar 8 Studio. Not a GREAT computer (by today's standards anyway) but it should be good enough to get the job done. Unfortunately its not :/
other info: the audio files, but not the program, were on an external hard-drive, USB2. I had iTunes open but I seriously doubt that would have affected performance (CPU was fine, different soundcards).
Eg. I started mixing that 'sneap band' that was posted a week or so ago. Had to do the drums in one project file. Then bounced that down, imported all the guitars, the bass and the vocals, and the mixed drums into another project file. About 20 tracks all up. SoloC plugin (preamp sim) on all 6 guitar tracks, those bus'd to a single track with an impulse. Other than that, just EQ and compression.
Pops and clicks like crazy. CPU at about 40-60%, disk use at about 20%..
AND I cant edit the drums without opening up the other project file, editing, bouncing down and then checking in the mix.
I put my buffer size up to 1024 and thats reduced the number of pops a lot, but considering the default is 128.. I don't think this is the right approach (and the pops are still there).
Also, there is a big lag when I press 'play' (perhaps from the massive buffer size?), and I sometimes get dropouts.
Computer specs:
2Ghz Duo, 2GB Ram, Windows XP, Sonar 8 Studio. Not a GREAT computer (by today's standards anyway) but it should be good enough to get the job done. Unfortunately its not :/
other info: the audio files, but not the program, were on an external hard-drive, USB2. I had iTunes open but I seriously doubt that would have affected performance (CPU was fine, different soundcards).