Long story not so short.
I tracked a bands drums for a demo a while ago and that was supposed to be the end of it. Well sure enough, they asked me to mix the drums for them and send over the individual tracks so their guitarist could mix the rest from there.
No big deal I thought. So I did a mix for them to get the drums where they needed to be, and I did my usual bouncing process in PT(I'm using 9 by the way). What I've always done is use the internal bussing. For example, I'll route the Mono Kick Drum bus out to a mono bus(bus 3 for example), and create a new mono track with the bus 3 as the input. I'll make the Mono Kick Bus output set to unity gain and then match the track I'm bouncing to at the level that the Mono Kick Bus was before raising it to zero.
I bounced down everything, including my parallel bus for the drum kit and even the Verb return. I noticed after listening back to the bounces, that something didn't quite seem the same, especially on the Kick and Snare, a light phase issue and even the verb seems not to sit right.
After trying to figure out the issue, what I did that seemed to fix it was bounce down the individual tracks first, THEN bounce the Verb and the Parallel drum Bus. I think it's because the sends going to the Parallel Bus and the Verb were on tracks that were being bounced as well. and since PT bypasses ADC on tracks that are being recorded..that's where the phase issue was coming from. It really made a huge difference.
I've rarely had to bounce down drum kits with processing for other people, so it definitely through me for a loop.
I guess my question is to everyone, is this typical? And if so, is this how you have fixed it? I may be over thinking it a bit, but when you spend all of that time during tracking to get the phase right, the least thing you need is something like that to screw it up.
Any other tips for how you guys go about doing similar bouncing is appreciated too!
I tracked a bands drums for a demo a while ago and that was supposed to be the end of it. Well sure enough, they asked me to mix the drums for them and send over the individual tracks so their guitarist could mix the rest from there.
No big deal I thought. So I did a mix for them to get the drums where they needed to be, and I did my usual bouncing process in PT(I'm using 9 by the way). What I've always done is use the internal bussing. For example, I'll route the Mono Kick Drum bus out to a mono bus(bus 3 for example), and create a new mono track with the bus 3 as the input. I'll make the Mono Kick Bus output set to unity gain and then match the track I'm bouncing to at the level that the Mono Kick Bus was before raising it to zero.
I bounced down everything, including my parallel bus for the drum kit and even the Verb return. I noticed after listening back to the bounces, that something didn't quite seem the same, especially on the Kick and Snare, a light phase issue and even the verb seems not to sit right.
After trying to figure out the issue, what I did that seemed to fix it was bounce down the individual tracks first, THEN bounce the Verb and the Parallel drum Bus. I think it's because the sends going to the Parallel Bus and the Verb were on tracks that were being bounced as well. and since PT bypasses ADC on tracks that are being recorded..that's where the phase issue was coming from. It really made a huge difference.
I've rarely had to bounce down drum kits with processing for other people, so it definitely through me for a loop.
I guess my question is to everyone, is this typical? And if so, is this how you have fixed it? I may be over thinking it a bit, but when you spend all of that time during tracking to get the phase right, the least thing you need is something like that to screw it up.
Any other tips for how you guys go about doing similar bouncing is appreciated too!