pt vs cubase

no.
SInce when was editing audio in PT hard/difficult/shit?? its THE BEST audio editing platform bar none. I can't stand the way any other Daw handles Editing audio.... Especially logic.

I've got to agree with this. I use both Protools and Cubase. And while over all, I prefer working in Cubase, editing in Protools is so much better.
 
no.
SInce when was editing audio in PT hard/difficult/shit?? its THE BEST audio editing platform bar none. I can't stand the way any other Daw handles Editing audio.... Especially logic.

I'm going to have to repeat myself... IN MY OPINION. I don't really believe any major DAW is inferior to another. There are just differences some people prefer. For me, PT was the last choice for a DAW of my own, because I've used it at my school, and felt Logic was easier to learn from scratch than PT.

There's nothing wrong with Logic's audio editing, except having to create a backup everytime you do something destructive to the audio file. That kind of sucks at first.

edit. Actually, I did say editing but I didn't really mean audio editing... Audio editing is quite fine in PT. My bad. :goggly:
 
its just different strokes for different folks

example: cut a guitar part into 16th note seperations

cubase:
click on the scissor tool, click close to grid lines for each seperation needed

pro tools:
set nudge and grid both to 16th note
put your edit cursor where you want to make the first seperation, make sure the track you want to edit the region on is selected, hit b to make the cut, hit the plus key to move to the next 16th note (b, +, b, +, etc)
 
I'm gonna say that it just comes down to what you know. I started on Pro Tools, had a hell of a time wrapping my head around it at first, but now I can't wrap my head around Cubase haha. It's just alien to me , I got a trial version to use because a band sent me a Cubase project file to mix , and I was so confused I converted it to Pro Tools. I'm sure if I started on Cubase I'd feel the same way about PT.
 
Ugh, nobody saw my second post.

Fine here is an example:

Load a drum track into pro tools, it's over 500 measures long and it wasn't tracked with a click. I want to program the grid to fit the drums without altering thier tempo or pitch.

It's easy to do in cubase, I know it can be done in pro tools, but it's not as easy. That make sense?

I'm aware of what elastic audio is/does and it's NOT the same thing I was talking about.
 
Here, I'm talking about this tool. I wish pro tools had this tool:

Picture1-62.png
[/IMG]

So when I track drums without a click I can make this happen:

Picture2-42.png



Supposedly the way you do this in pro tools is beat detective.
 
Ugh, nobody saw my second post.

Fine here is an example:

Load a drum track into pro tools, it's over 500 measures long and it wasn't tracked with a click. I want to program the grid to fit the drums without altering thier tempo or pitch.

It's easy to do in cubase, I know it can be done in pro tools, but it's not as easy. That make sense?

I'm aware of what elastic audio is/does and it's NOT the same thing I was talking about.
to specify the specific cubase feature he's talking about, its called "time warp"

not "free warp"

and what it does is make tempo stretching for your project grid

as in, the grid can be aligned to source audio by sight or automated via hit points

it allows you to take for instance, a drummers natural timing, and create your session grid around his human meter. then you can snap things to grid in the project (like piano midi notes for instance), and they'll be aligned with the drummers natural timing
 
yes Loren and joey.. pro tools can do that, exactly what joey just described... and quite easily.. it's called Bar/Beat Marker Generation, and it's the often overlooked functionality of Beat Detective. once you've identified the "hit points" using the Capture and Analyze tools, BD will conform the grid rather than the audio.

again, i'll repeat my mantra... it's all about simply reading the manual.
 
its just different strokes for different folks

example: cut a guitar part into 16th note seperations

cubase:
click on the scissor tool, click close to grid lines for each seperation needed

pro tools:
set nudge and grid both to 16th note
put your edit cursor where you want to make the first seperation, make sure the track you want to edit the region on is selected, hit b to make the cut, hit the plus key to move to the next 16th note (b, +, b, +, etc)

Nope.

Protools:

Select audio. Go Edit-Separate Audio-Choose between at the transients or on the grid.
 
yes Loren.. pro tools can do that... and quite easily.. whether you're making the grid conform to the drums, or vice versa. making the grid conform to the drums is called bar/beat marker generation.. and it's the often overlooked functionality of Beat Detective.

+1. You can use beat detective or do it visually with the command-i key function. Not to be a dick, but alot of the things you guys are complaining about PT seems to come down to user error or lack of knowledge.
 
in cubase, you just put plugins on inserts and go wild. doesnt matter if you have a mono source and you want stereo delay on that channel
pt, well, if you don't have a mono/stereo version then you have to load one and de-activate it to convince the channel that its ok to have stereo delay from a mono source

I know I'm coming in late, and someone else already touched on this, but there is one big thing to take into consideration here.

Pro Tools was designed to replace adat and tape machines. It was also designed to be used with an analog console for mixing, and analog consoles are still widely used today by countless pros. When working on an analog board, a mono audio track doesn't just magically transform into a stereo track by putting reverb on it. If you have 8 or 16 or 48 audio channels, that's all you have! If you want a stereo audio track, you have to sacrifice an extra one of your audio channels with a duplicate of the same signal.

Thats why bus and aux channels are so useful. You could have one reverb plugin/rack unit, and send your snare, toms, guitar solo, main vocal, vocal harmonies, cowbell, etc. all to the same reverb. This spares you loosing audio channels unnecessarily, while also conserving cpu power by only using one reverb plugin instead of 20 reverbs inserted on each audio track.

I'm not trying to come down on you, obviously the way you work is quite successful. All i'm saying is this is how a countless number of professionals work. They want a program that works completely in-sync with their big ass expensive analog console, and that's where protools delivers.
 
Yeah, but the problem with beat detective is you have to rely on it's ability to accurately detect your shit, then if it doesn't you have to go in and un fuck it. With time warp it's just a matter of dragging around the time line. It's user controlled.

So yeah, pro tools has it sort of. I'm saying I like the way cubase does it better, so I would rather have it function in the same manner.

Plus, yeah I could have read the manual, learned how to do it. You are correct! But it's a fucking button in cubase. There is no learning key commands or how to use beat detective. Hit the button and go. I like that.
 
Yeah, but the problem with beat detective is you have to rely on it's ability to accurately detect your shit, then if it doesn't you have to go in and un fuck it. With time warp it's just a matter of dragging around the time line. It's user controlled.

So yeah, pro tools has it sort of. I'm saying I like the way cubase does it better, so I would rather have it function in the same manner.

Plus, yeah I could have read the manual, learned how to do it. You are correct! But it's a fucking button in cubase. There is no learning key commands or how to use beat detective. Hit the button and go. I like that.

ok.....

First off, if you wanted to you could drag around the timeline in PT. Secondly, it's not like you need beat detective to be sample accurate when you're doing tempos. Who cares if it's slightly off, you're going to round it up aren't you? Nobody does tempos of 119.8745 instead of 120. and It's 2 buttons pushed together in PT.....command and I. You hit the buttons and go. and I like that.