I use Cubase SX and normally record riffs one or two at a time, as most modern producers tend to. What I need to know is, what is the best way of doing this?
Do you have two tracks devoted to any single guitar part, and simply alternate between the two tracks when continuing off from one part with another... you know, to prevent those 'pops' from digitally 'punching-in' the next riff in the same track.
Or, do you record it all on the same track, but use 'punching-in' with crossfading to give the illusion of fluency?
When I used Adobe Audition, I always did it the first way, but the more I use VST instruments, the more CPU power gets consumed, and hence I just can't afford to have around 8 guitar tracks (2 doubled over panned each way, and then the extra 4 to add fluidity).
Some advice would be greatly appreciated. Cheers.
Oh and something rather embarassing... I'm not very well versed in using fading techniques in Cubase.. so if that's indeed the way you use, please provide me with a little tutorial on how to do it, haha. Thanks alot.
Do you have two tracks devoted to any single guitar part, and simply alternate between the two tracks when continuing off from one part with another... you know, to prevent those 'pops' from digitally 'punching-in' the next riff in the same track.
Or, do you record it all on the same track, but use 'punching-in' with crossfading to give the illusion of fluency?
When I used Adobe Audition, I always did it the first way, but the more I use VST instruments, the more CPU power gets consumed, and hence I just can't afford to have around 8 guitar tracks (2 doubled over panned each way, and then the extra 4 to add fluidity).
Some advice would be greatly appreciated. Cheers.
Oh and something rather embarassing... I'm not very well versed in using fading techniques in Cubase.. so if that's indeed the way you use, please provide me with a little tutorial on how to do it, haha. Thanks alot.