wow, can't wait to hear about it.
My favorite character? Wow... quite a long story involved with him. He started out as more of an experiment than anything else. A character class that basicically didn't exist, but had to be in the realm of possibilities since there was a polar opposite, so he was created to the original guidelines of a Gary Gygax article in Dragon Magazine.
First I'll tell a little about our campaign... I see you tend to write a lot out, so I'll explain to some detail... it's necessary to understand the level we were playing at. Of all of us, a group of about 6 who regularly played together had all been parts of seperate game circles on several different occasions... meaning we all had lots of experience with the rules and playing before our group got together. Most of us had strong DM/GM skills, and most of us knew the rules by heart. For 3 or so years we stuck together.
We had a very open, but strict, by the rules campaign. We also incorporated some Arduin rules (the precursor to D&D) and additional material as provided by White Dwarf and Dragon magazine, only with collective agreement from all the GMs in our campaign.
Anyways, we were very stingy and the death rate % was quite high. Characters at any level would be likely to die if you did something stupid, and ressurection was rare, and wishes were something that could only cause troubles.
Anyways, Venom was his name. He was a cavilier-anti-paladin, the most ignoblest and deceptively evil persona that one would imagine. There was always a fine line that he could not cross, and it was tough staying in character and keeping him true to his identity. The classes themselves in the alignment of Chaotic Evil are at odds. But since there was a Cavalier-Paladin, which was the greatest and most honourable of the land, there would have to be one that would challenge. I was allowed, after several days of heated debate, to be allowed creating a player character of this class.
(if I were to start a new campaign, I would not let player characters choose an evil alignment)
I started off careful, and was warned a lot of times about staying true to my path, it was rather fragile, but when I learned how to play him correctly, he grew extremely powerful relatively fast. He went through many incredible battles, and his might grew, when there was nothing left in greyhawk that really could pose a challenge to him individually, he started going on quests that were much more difficult than I could ever explain. One of them that led to his rise in power in Iuz was the defeat of St Cuthbert, the sworn enemy of Iuz, and my presentation of his Mace to Iuz sent Iuz away from his lands, but still under his worship to rule in his devine desention.
After about 2 1/2 years of playing nearly every day, (except for when a few of the less experienced GMs would host their own games which I had other characters I would also play). I faced one last incredible adventure that lasted 3 days, it was Venom and another one of my characters alone with 2 GMs, where Loki and Sturm on their home planes and faced two planetars and a solar and after hours of battle was victorious. This last game was to reach a point to where I could ascend past mortality, as the only challenge left was to start conquering dieties on their home planes, so I retired my character.
During this whole time I had been raising an army to overtake Greyhawk, which I may have had the slightest chance of victory, (though unprobably) unfortunately at the time there were no rules to govern this sort of campaigning, and by the time there were, we had all gone our seperate ways.
There were all sorts of modules and hand crafted adventures that he went through, hundreds and hundreds of hours of play. Of course, being evil, he needed to form parties of only evil characters, and when you're playing evil characters, eventually you run into character battles, something which ended up destroying our campaign.
Wow... All that text and I didn't even really scratch the surface. It was probably the most amazing gaming I have ever done, and even being a part in two seperate campaings a bit later on, never had anything that was so special and so flowing that would keep me glued for days on end.
I could write a book about him alone, and it's as much in-depth as any of the Elrik of Melnibone or any other mythological sagas that you could read about. Truly amazing. I wish I had kept a journal. Last time I counted, there are over 25 sheets of written notes and papers that pertain to Venom himself and many of those were necessary just to play. I wish there were video cameras, because it would be interesting to be able to relive some of those battles, dice roll from dice roll...
Wow, I've typed a bit... :Spin: