- Apr 30, 2012
- 46
- 0
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Hey Guys,
I've been using Superior Drummer for a few months now and I managed to get some good results, but there's this harsh/plastic attack on snare and kick that is very annoying and I can't find a way to soften it.
I tried to reduce the attack with the envelope option within SD2, but it didn't help much, the plastic attack is still there. I also tried some saturation to make the transient a bit smoother, no luck either. The SPL Transient Designer gives me pretty much the same results as the envelope shaper in SD2, so it's not helping with that issue.
I know it's possible to get a nicer attack from SD2 because many people have done that, so it's definitely my fault that it's not working. Productions such as the first Periphery album and Animals As Leaders have the sort of attack that I'm trying to achieve (especially on snare and kick) and since they used SD2 for the drums, it makes me wonder how they managed to get a smoother attack.
Any ideas?
P.S: I'm not mixing within SD2, I have all mics routed to separate tracks.
I've been using Superior Drummer for a few months now and I managed to get some good results, but there's this harsh/plastic attack on snare and kick that is very annoying and I can't find a way to soften it.
I tried to reduce the attack with the envelope option within SD2, but it didn't help much, the plastic attack is still there. I also tried some saturation to make the transient a bit smoother, no luck either. The SPL Transient Designer gives me pretty much the same results as the envelope shaper in SD2, so it's not helping with that issue.
I know it's possible to get a nicer attack from SD2 because many people have done that, so it's definitely my fault that it's not working. Productions such as the first Periphery album and Animals As Leaders have the sort of attack that I'm trying to achieve (especially on snare and kick) and since they used SD2 for the drums, it makes me wonder how they managed to get a smoother attack.
Any ideas?
P.S: I'm not mixing within SD2, I have all mics routed to separate tracks.