Gamers Thread

Loving GTA4. Managed to get it without paying for it through illegal means (read: swiping it off the back of someones chair in a Subway) but I was desperate for it and the stupid fuckers at GAME had screwed up my pre-order.

Heh, I feel kinda guilty. But, it IS good.
 
Alright so i´ve played it for a while now and i think it seems like a very good game. But there´s one thing that bothers me;the targeting system. It makes it hard to do headshots since it constantly targets the center of the body,so you have to hold the right stick up and time it when the crosshair passes the head.
 
When you get bored, start a chainsaw fest. With unlimited health cheat. Works for me.


SA was fairly shit though, it felt like it was pandering to the 'gangsta' community, which is a thoroughly crap one.
 
I've never understood how GTA got so big after GTA3. To me they have basically been remaking the same game. The only differences are bigger areas and different time frames. SA added customization to your character but that was just ripped from Saints Row (maybe, can't remember which came out first).
 
Loving GTA4. Managed to get it without paying for it through illegal means (read: swiping it off the back of someones chair in a Subway) but I was desperate for it and the stupid fuckers at GAME had screwed up my pre-order.

Heh, I feel kinda guilty. But, it IS good.

So because your pre-order was stuffed up, you decided to rob someone?
 
Hmm, I meant Vice City was pretty fun, not San Andreas.Either way, the MP3 player in conjunction with being able to fly a helicopter is the most interesting feature of the series.
 
Bingo. You've nailed it. There's seemingly no goal in the game: just aimless running around, killing people and and hijacking cars. The actual storyline missions are more of the same.
Not to say that games with repetitive gameplay mechanics are always non-engaging(Diablo, for instance), but something about GTA's pacing and the unrealistic physics, makes it quite unsatisfying. It feels sloppy in many regards. My opinion, of course.
 
Bingo. You've nailed it. There's seemingly no goal in the game: just aimless running around, killing people and and hijacking cars. The actual storyline missions are more of the same.
Not to say that games with repetitive gameplay mechanics are always non-engaging(Diablo, for instance), but something about the pacing of the game and the unrealistic physics, makes it quite unsatisfying. It feels sloppy in many regards. My opinion, of course.
Diablo simply had the best and most addictive gameplay ever. Killing any given monster gave you a tiny bit of experience, but it was something, and because killing monsters was so much fun, you had no problem doing it again and again for hundreds of hours. If you hadn't gotten that xp, or if killing monsters wasn't so much fun, the game would have sucked. But because the game was awesome, it was...awesome, I guess.
Diablo > GTA is what I'm saying, I guess.
But some sandbox games do manage to feel more permanent. The Elder Scrolls series does a good job by making a sandbox world that's all handpainted, so instead of killing generic civilians, you interact with people who ostensibly have lives and personalities. Freelancer worked because A) Dogfights were awesome and B) It gave you money and shit you could use to buy bigger ships, so you felt like you were going somewhere. Etc.

you seem like a nice kid, but thats just plain dumb and insolent behavior.Id just like to see if you like to be robbed. Fucking Teens act the same everywhere, fuck this teen angst.

sorry mini rant.
I have to agree with this. And when teenagers tell another teenager he's being irresponsible, you know something's fucked up.
 
I've done some asshole shit (some worse than that) but that was a long time ago, I felt really bad, and I never did anything like it again.
So basically, Fenrir should feel bad and not steal shit.
 
As others have already indicated GTA4 is highly overrated. Don't get me wrong, it is a fun game (I haven't yet sampled multiplayer) but it plays almost identically to the others with some minor improvements that are mainly swiped from other open-world games (i.e. GPS system from Saint's Row).

Also, the Sims-like features such as surfing the virtual internet in the game and such are really kinda boring. I mean there is no point to it, other than that the game forces you to use these features so that you can get access to the special abilities of your friends and such but the problem is that it just isn't that much fun. Just give me some interesting missions and characters tied together with a solid 'Goodfellas/The Godfather' storyline and be done with it. I really see no point in the designers putting all this effort into marginal extra features that crowd the game when the basics are still wonderfully annoying (i.e. shooting/targeting, melee system etc.)