how many tracks does your average project take

i have had 220 ish before... i usually have quite a few because automation is unreliable on my end. it never wants to work correctly. so i usually bounce down everything, including any vst's. need reverb on one small part? it gets its own track. thats just my work flow. when i hit play, i want solid audio, no DSP.

this is what i am trying to achieve now i think my workflow will improve when mixing this way with no dsp
 
this is what i am trying to achieve now i think my workflow will improve when mixing this way with no dsp

its all about confidence and experience when doing it this way...

once you get the effect dialed in, be confident about it, bounce it down
remove the original track. bam, its done! forever!

sure you'll hit a few spots where you're like, fuck this reverb is too wide.. better luck next time

thats where experience kicks in. when you're dialing shit in.

after a while, it will be a no brainer.
 
its all about confidence and experience when doing it this way...

once you get the effect dialed in, be confident about it, bounce it down
remove the original track. bam, its done! forever!

sure you'll hit a few spots where you're like, fuck this reverb is too wide.. better luck next time

thats where experience kicks in. when you're dialing shit in.

after a while, it will be a no brainer.

my computer just shits out on me,with over 100 tracks and tons of plugs running. i hate bogging my cpu down to the point where it barley moves....
 
My biggest projects show maybe 65 tracks.
2 kick
3 snare
1 hat
3 toms
4 overheads
3 room
2 bass
18 guitar
4 keys
2 sfx
8 vocals
8 auxes
6 busses
1 master

but 90% of the time I blend tracks during tracking, so t's one snare, one kick, and one track for each multi mic'd guitar
which really reduces track count... and definitely makes mixing much easier/better