I did a little test using stock reaper plugins:
i recorded a short clip, then rendered it online, then 1x offline, then full speed offline.
When the phase was swapped (on the mixer channel) between any 2 of them, complete digital silence (as judged by the peak value thingy on the master bus not coming off - infinity)
i added heavy compression (with automatic gain compensation, and anti alaising), then heavy eq, then heavy limiting (reacomp, ratio infinite)
i did the same method of rendering and phase swapping and again:
DIGITAL SILENCE
I then recorded another short clip on a seperate track to the original (directly underneath, so they played at the same time), and added heavy eq, delay and reverb.
same again and got:
guess what.............DIGITAL FRICKIN' SILENCE
which shows that in reaper, using reacomp, reaeq, reaverbate and readelay and using up to 2 tracks
offline and online rendering makes precisely no difference
i recorded a short clip, then rendered it online, then 1x offline, then full speed offline.
When the phase was swapped (on the mixer channel) between any 2 of them, complete digital silence (as judged by the peak value thingy on the master bus not coming off - infinity)
i added heavy compression (with automatic gain compensation, and anti alaising), then heavy eq, then heavy limiting (reacomp, ratio infinite)
i did the same method of rendering and phase swapping and again:
DIGITAL SILENCE
I then recorded another short clip on a seperate track to the original (directly underneath, so they played at the same time), and added heavy eq, delay and reverb.
same again and got:
guess what.............DIGITAL FRICKIN' SILENCE
which shows that in reaper, using reacomp, reaeq, reaverbate and readelay and using up to 2 tracks
offline and online rendering makes precisely no difference