Drum samples are,
Kick - two of my kicks I have at the studio I work at, cant share im afraid (sorry, they are not mine to share). And Snare is sneap sample and a sample I made (again sorry cannot share as they are bound to the studio I work at).
Each kick, snare, tom goes to a bus with comprssion and eq on it (SSL channel strip). Each BD Master, SNR Master, Tom Master, OH Master goes to a main drum master with a multiband compressor on. Then the drum master goes to main outs.
Sorry its no help on the srum samples, all I would say is that Andy's snare particually is a great snare and is dynaic enough to sound really really good when used properly.
The most important part of the drum processing IMO is parallel drum compressor. I send in p.tools all kick, snare and tom samples to a bus (call it drum comp) and compress the living crap out of it (BF1176), then i add that to the overall drums. Its on a separate fader so i just mix it in as i need. Adds the smack but doesn't make it muddy or over compressed. Which also helps limiting the cymbal bleed as only samples go to the drum comp fader.
All samples go into Drum Rehab (great plug, just a little out of date, NO STEREO SAMPLES HAHA)
Main plygins used are DigiEQ7, Digi Comp, Digi Desser, BF1176, SSL channel strip and a couple of extra special plugs.