Ok, so the Paramore snare has a crazy attack, kind of distorted, which lets it cut through really easily. I sometimes use the following method, it produces a similar attack. I don't know if it's because I'm not using OTB methods, or because my source material isn't good enough, or because my method is flawed, or because I'm not Bendeth, but maybe you guys can help me improve it a little.
Take your normal snare (I know this doesn't sound good, but it's good enough for the example). You can see this doesn't really have a lot of attack, especially after 'mastering'.
http://dl.dropbox.com/u/324723/SnareNormal.mp3
Take this snare, and do the following (this is what I do, anyhow):
-create a send
-transient designer - bring the attack up a LOT.
-gate it, so it's just the attack and no sustain
-Saturate that fucker til it's distorted
-Maybe another gate afterwards.
-Possibly roll off the highend.
Sounds like this:
http://dl.dropbox.com/u/324723/SnareDist.mp3
Blend it in a little.
Here's the kit before: http://dl.dropbox.com/u/324723/KitNormal.mp3
And after: http://dl.dropbox.com/u/324723/KitDist.mp3
And in a 'mix' (again, the mix sucks, I've really done nothing besides levels and fucked with compression, badly). I've brought it up to -6db!! to exaggerate, and the snare is louder than I'd mix it normally. But, you can still hear how the snare's attack is retained. However, it's no longer a smooth attack. Whether you like it or not is a subjective thing. I seriously doubt this would work in metal, however.
http://dl.dropbox.com/u/324723/MixNormal.mp3
http://dl.dropbox.com/u/324723/MixDist.mp3
If you guys have anything to add, improve this, it'd be awesome. I seriously doubt this is how Bendeth did it, and it doesn't sound nearly as good as his.
Take your normal snare (I know this doesn't sound good, but it's good enough for the example). You can see this doesn't really have a lot of attack, especially after 'mastering'.
http://dl.dropbox.com/u/324723/SnareNormal.mp3
Take this snare, and do the following (this is what I do, anyhow):
-create a send
-transient designer - bring the attack up a LOT.
-gate it, so it's just the attack and no sustain
-Saturate that fucker til it's distorted
-Maybe another gate afterwards.
-Possibly roll off the highend.
Sounds like this:
http://dl.dropbox.com/u/324723/SnareDist.mp3
Blend it in a little.
Here's the kit before: http://dl.dropbox.com/u/324723/KitNormal.mp3
And after: http://dl.dropbox.com/u/324723/KitDist.mp3
And in a 'mix' (again, the mix sucks, I've really done nothing besides levels and fucked with compression, badly). I've brought it up to -6db!! to exaggerate, and the snare is louder than I'd mix it normally. But, you can still hear how the snare's attack is retained. However, it's no longer a smooth attack. Whether you like it or not is a subjective thing. I seriously doubt this would work in metal, however.
http://dl.dropbox.com/u/324723/MixNormal.mp3
http://dl.dropbox.com/u/324723/MixDist.mp3
If you guys have anything to add, improve this, it'd be awesome. I seriously doubt this is how Bendeth did it, and it doesn't sound nearly as good as his.