Hmm. I can certainly see merit in a lot of the viewpoints expressed here. To me the key to understanding this is that samples of drums are not physics aware - something happens with a real drumkit, repeated hits of a cymbal cause resonant build ups in both the physics of the cymbal *and* the physics of the room. Drum samplers are simply AHR playback engines that overlap to a degree - they *all* work the same; addictive drums, bfd, superior, etc... they're all using the same core sample-playback method.
I think it is like amp sims - you can get a really believable performance out of these things. But it takes work and commitment. They're not as instant gratification as a real kit - a real kit sounds amazing even when recorded through very basic preamps with very basic microphones. Because of the interaction of the room, kit, and player.
As some of you know, I work for FXpansion, and this is something we debate a fair amount in-house in order to try and improve our products.
I'd question that notion of most metal recordings using real drums still - there is nearly always an element of synthesis as I'm sure everyone knows. At what point can you still say it is real drums, when you've layered it up with Trigger and when you've compressed, expanded, and envelope shaped them to death??
It is a bit of a trade off though. When I recorded 'Exegesis' I was resolute about going entirely real drums. I didn't layer them at all - 16 microphones on the kit. Phase alignment during the edit. EQ, compression, clipping, limiting, saturation, reverb. I got where I wanted to get. But it was a damn sight more difficult than just loading up BFD2 and some of the Platinum Samples packs; and the drums definitely have a different quality to them. More malleable and washy sounding, and more dynamic - which is what I was after.
I don't think of drum software as real drum replacement, nor do I think of amp sims as valve amp replacement. They're just different tools with a different sound. If that sound isn't what you're after, then fuck it - use real drums!
Also, the Evil Drums SDX was originally a BFD2 pack - just thought I'd point that out