So I finally got to track a session in Logic last night and doing the simplest things takes me forever.
First of all, the playhead. I could set it wherever I wanted but when I hit spacebar, 90% of the time it would jump to an arbitrary location and start playing from there. What is the most logical way to have the play options set (like when you right click the play button in the transport, which options should be selected so that it plays from WHERE YOU PUT THE FUCKING PLAYHEAD)??
Punch recording. Fuck this. I can't get it to work properly to save my life. If a drummer fucks up and stops playing, how do I punch in from where he left off without creating a punch area that goes from where he stopped playing to where I predict the song will end? I know I can just put the playhead there and hit record, but I prefer having the recording count in set to 0 bars and just setting a punch point so that the amount the drummer gets to hear before he punches in can be different depending on what song or where he is in the song because he needs a different amount of cue to play along with depending on different situations. Is there anyway to have a single punch POINT where it starts recording and doesn't stop recording until I hit stop? I don't mind making a punch area, BUT, if I zoom in and use the marquee tool to select from where I want to punch, it takes FOREVER to drag it to the end of the song, since I can't zoom out and extend the marquee selection without redrawing it, and when I'm zoomed out I can't accurately start the marquee from where I want.
This next one pissed me off to no end. Is there any way to fucking SEE THE WAVEFORM MOVING WHEN I AM DRAGGING A REGION?! I import a scratch track played to a click, zoom in on a transient and want to drag the region into place so that transient lines up with my grid so that the scratch track will follow the click in Logic. Except the thing is, I have to guess where to drag it to because when I drag it doesn't show the waveform moving, so I can't see the transient moving along with my mouse and can't line it up with the bar. What I had to do was shorten the region so that it started at wherever this transient was and then line up the edge of the region with the bar, then go back and extend the beginning of the region again.
UGH I was fucking humiliated last night trying to track drums. I seriously almost downloaded Reaper onto my computer just because it at least plays from where the playhead is, weird concept I know. It took me like 10 minutes to figure out how to punch in and since "auto input monitoring" does nothing, it was frustrating that anytime I had Logic set to do it's 2 bar count in before recording (since thats the only way I can get it to have something to play along to before the punch point without spending 30 minutes to drag a marquee selection in zoom view) the drummer couldn't hear his drum tracks before the punch point to play along to since Logic does this weird "pre recording" safety feature in case you need to extend the beginning of the new recording. Sure, record that, that's fine, but don't FUCK UP MY MONITORING because of it, just play it how it's supposed to sound and don't stop playing the previously recorded track until the punch point! UGH. Fucking stupid stupid stupid software.
Someone who actually manages to record anything remotely efficiently in Logic please come to my house and show me how it's done before I shoot myself in the brain. For all the talk people had about Reaper's options being confusing and ridiculous, it blows my mind that anyone can figure out how to use this supposedly intuitive piece of Apple software.
Fucking ridiculous.
First of all, the playhead. I could set it wherever I wanted but when I hit spacebar, 90% of the time it would jump to an arbitrary location and start playing from there. What is the most logical way to have the play options set (like when you right click the play button in the transport, which options should be selected so that it plays from WHERE YOU PUT THE FUCKING PLAYHEAD)??
Punch recording. Fuck this. I can't get it to work properly to save my life. If a drummer fucks up and stops playing, how do I punch in from where he left off without creating a punch area that goes from where he stopped playing to where I predict the song will end? I know I can just put the playhead there and hit record, but I prefer having the recording count in set to 0 bars and just setting a punch point so that the amount the drummer gets to hear before he punches in can be different depending on what song or where he is in the song because he needs a different amount of cue to play along with depending on different situations. Is there anyway to have a single punch POINT where it starts recording and doesn't stop recording until I hit stop? I don't mind making a punch area, BUT, if I zoom in and use the marquee tool to select from where I want to punch, it takes FOREVER to drag it to the end of the song, since I can't zoom out and extend the marquee selection without redrawing it, and when I'm zoomed out I can't accurately start the marquee from where I want.
This next one pissed me off to no end. Is there any way to fucking SEE THE WAVEFORM MOVING WHEN I AM DRAGGING A REGION?! I import a scratch track played to a click, zoom in on a transient and want to drag the region into place so that transient lines up with my grid so that the scratch track will follow the click in Logic. Except the thing is, I have to guess where to drag it to because when I drag it doesn't show the waveform moving, so I can't see the transient moving along with my mouse and can't line it up with the bar. What I had to do was shorten the region so that it started at wherever this transient was and then line up the edge of the region with the bar, then go back and extend the beginning of the region again.
UGH I was fucking humiliated last night trying to track drums. I seriously almost downloaded Reaper onto my computer just because it at least plays from where the playhead is, weird concept I know. It took me like 10 minutes to figure out how to punch in and since "auto input monitoring" does nothing, it was frustrating that anytime I had Logic set to do it's 2 bar count in before recording (since thats the only way I can get it to have something to play along to before the punch point without spending 30 minutes to drag a marquee selection in zoom view) the drummer couldn't hear his drum tracks before the punch point to play along to since Logic does this weird "pre recording" safety feature in case you need to extend the beginning of the new recording. Sure, record that, that's fine, but don't FUCK UP MY MONITORING because of it, just play it how it's supposed to sound and don't stop playing the previously recorded track until the punch point! UGH. Fucking stupid stupid stupid software.
Someone who actually manages to record anything remotely efficiently in Logic please come to my house and show me how it's done before I shoot myself in the brain. For all the talk people had about Reaper's options being confusing and ridiculous, it blows my mind that anyone can figure out how to use this supposedly intuitive piece of Apple software.
Fucking ridiculous.