Typical Tracking Session

Ermz

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Apr 5, 2002
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Melbourne, Australia
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This is the look of a pretty standard fare guitar tracking session for me. Using it as a reference, where do you guys commonly sit?

Less.... more? (In terms of edits/punch ins).

tracking-day.jpg
 
usually riff by riff/section by section, as many times as neccessary to have 4 decent takes. i can't remember the last time i punched in on rhythm guitar tracks.

leads however are a totally different game....with a good player i'll do a couple of takes and comp the best sections together, with a bad player...well, guess what :D
 
I can be adolf hitler when tracking.. so not alot of editting most of the time.. even though i should do more at times ;) I'd rather be adolf then be tired of editting i guess ;)

Anyhoo... i like tracking alot of mics and amps/cabs at once.. so i can't even get it on one screen it seems... is there a way to get everything in sight in nuendo?
 
Haha Ermz, I'm about the same as you man, well with the exception of this old school dm band currently just letting them rock out no click style. The Abhorrent stuff was like that though, TONS of punch-ins and little snippets, comes out way tighter and better though. Although, even after all those takes, punches, etc. I was still anal enough to go in and quantize some parts :loco:
 
Due to the fact that normally I only record my own stuff and that I am a lazy bastard it doesn't look like that.
Most of the time I just go "part by part", so 4-8 bars most of the time, if I played something wrong or stuff like that I just redo that part.
And most of the stuff I play isn't really technical so it would be really embarassing if I needed
10.000 punch ins and stuff, I wrote the stuff, I should play it right (or I change the riff :D ).
 
unfucking believable! I never thought you pro guys are chopping up gtr tracks like that...drums yes, fuck, wow that is an eye opener!
 
I'm not particularly proud of that image. Asking more for curiosity's sake. The unfortunate reality is that we fight a race against the clock in every project, and it's always a dilemma between whether you spend time getting the performer's chops up to scratch, or just forging ahead with the project and making it the best it can be.
 
Mine tend to be similar, except I usually have closer to full takes per track, and I use stacked mode and split and mute in and out to 'comp' a full take of each one.

I find letting people play through the entire song and just say "we'll take the best parts of each take, no worries", instead of stopping, starting, punching, repeat, is a little easier on their nerves and overall vibe.