Useless Guitar Frequencies?

Just about everything. Guitars suck ass hard.

700hz is an area that's cut in almost all amp tracks to get some dimension into them. The LP/HP stuff, the midbass area where the resonance of the cab is, the 2 to 4kHz area that represents vocal-territory, and the fizzy shit up above gets notichified.

So basically... everything.

Yep.
 
If I did the tracking, I rarely touch the EQ, besides slapping on my HP/LP preset. I get it right on the way in. Amp settings and mic positioning are the keys to that little place in my heart full of beer and strippers... a place I call Tonetown. :Smokedev:

Seriously though, trust your ears. They will serve you best in this line of work. :)
 
I like to remove all annoying frequencies until the point where I may as well just mute the guitars and I do that instead. Same with vocals. Bass and drums is all you need.

Fuck yes.

With guitars it's pretty simple though. Unless the raws get you hard, you've already lost. There is no getting quality into them via processing... it's just a losing battle, of trying to make them fit the framework of the mix as best as possible, with as few of their inadequacies shining through as possible. Take it from the guy whose guitar processing chains have been exceeding 18 plug-ins lately.
 
Made this thread a while ago:
Does anyone like 2.5k-4khz in guitars?

I like to remove all annoying frequencies until the point where I may as well just mute the guitars and I do that instead. Same with vocals. Bass and drums is all you need.

This. Fucking guitars messing up my mixes. I do like 8khz on my guitars though. It's just above that nasty range I mentioned above, so after scooping that out, boosting 8khz+ balances it out a bit, and I like a bit of fizz on my guits.
 
Just started mixing something more serious again, most of the time I just record my own stuff
so it doesn't matter, but goddamn it just sounds so much better when I eq it nicely.
And yes, these frequencies suck, had a wide, smooth cut between 2,5khz to 4khz, some boosts
around 6,3khz and 8khz, a low cut with a wide shelf at 10khz, high pass at 100hz, a few small
cuts at 300hz and 500hz, a light boost at 1,5khz, a cut at 2,3khz and so on.
Now I have to eq the bass :D but it just suits the style so much better and this is for a song
that's going to be released so it should sound a little bit better.
 
I pretty much cut nothing except for the high pass

And I boost often with a bell at 8k, sometimes as much as 5 db on each guitar track

I always use the sm7b into the UA solo 610 on my cab. Maybe that's why... the sm7b seems to make things sound the same as they do in the room, kind of boring but reliable. I notice the bland sound most when I rush with the sm7b, if I take my time finding the right spot it just sounds like the amp in the room. I always end up notching out stuff when I use a 57
 
I'm typically always cutting a bit at 300-350 and the typical low/high pass. Everything else is really dependent on the music, source, bass, drums, etc.

I've found that my guitars are sounding much better since I started eq'ing them using console style EQ's (NastyVCS is my current fave). You can't really do surgical cuts/boosts with them, but they sound more musical and force you to use your ears a bit more than ReaEQ, etc. I'll then throw ReaEQ on there for really precise cuts or boosts. I'm finding that the console eq's get me about 95% there, though.
 
2k and 4k. I fucking hate them, i can't get a right sound without messing with just that for hours, and in 80% of the cases, it all ends killing the entire mix sound, so i don't go past 2db, which already does a LOT of difference... well it's different for every amp/cab anyway i guess.

:tears: