What's the best ways for editing metal drums in PT?

pearlxzildjian

New Metal Member
Apr 7, 2010
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A lot of people have been telling me it's Beat Detective but it just seems more trouble than it's worth. I'm running Pro Tools M-Powered 8 btw. If there is anything else that may be a little easier, it would be nice to know.
 
A lot of people have been telling me it's Beat Detective but it just seems more trouble than it's worth. I'm running Pro Tools M-Powered 8 btw. If there is anything else that may be a little easier, it would be nice to know.

Search the forum before you ask.
 
Actually I use Elastic Audio for the kick and BD for the rest. I like to use EA because I can try to move the hits wherever I want and try where the hit sounds better....you know...sometimes there are drum parts where you don't understand what the drummer would do....with BD I can't understand everytime the right position of a wrong hit, only looking at a trigger number
 
Actually I use Elastic Audio for the kick and BD for the rest. I like to use EA because I can try to move the hits wherever I want and try where the hit sounds better....you know...sometimes there are drum parts where you don't understand what the drummer would do....with BD I can't understand everytime the right position of a wrong hit, only looking at a trigger number

I use BD 100%. Never had any problems whatsoever editing cymbals, fills etc.
It takes quite a high level of understanding sometimes how a drumfill is played correctly when the drummer is all over the place, to edit it right. I usually have the drummer available when i edit drums so i can ask him if it is really messy.
 
Xform elastic audio with drums grouped. If kicks need to be moved still I ungroup them and shift them the extra tiny amount to avoid flamming. They usually end up getting some sample reinforcement or complete replacement so im not too worried about bleed/phase lock issues. Afterwards I group all the cymbals and deactivate the entire drums group. Remove all the extra warp markers that aren't on cymbal transients. Sometimes the extra warp markers add terrible artifacts or sysnthesise double hits. I was worried about removing them because of misalignment with the close mics but I haven't had a problem since I first started trying it.
 
I'd strongly advise against using Elastic Audio for drum editing unless it's on 'throwaway' tracks like a kick that will be 100% replaced. Even when all things look right EA can throw in some horrible artifacts. Happened to me when using it for vox editing. The x-form algorithm totally mutates the wareform and adds a weird sort of digitized sound to the track, even on parts that haven't been shifted.

Stick to chopping it with BD and tab-to-transient. They are the tried and true methods that will give you the most professional results.
 
I use tab to transient and quantize them have my EA with the shells of the drums on Rhythmic mode and all the cymbal mics(hats/OHS/room) on Polyphonic. Never had any problems.

Planning on buying the production toolkit for BD though.
 
I used to use beat detective for everything, but I find elastic audio works great and xform sounds pretty damn good. It gets used on guitars as well. Way faster than beat detective as well. Thats me though.