Also, I'll hand tap in midi for long double bass parts then quantize a little to make it less machine gunnish.
nope... then you were always wrong. you can quantize to any degree you want, choosing a setting expressed as a percentage. e.g., at 50%, the midi notes will all move closer to their "correct" grid locations by half of the distance they reside prior to the quantize operation. you can choose any percentage you want. you can even make it swing, or even apply a "groove" as well.How do you quantize a little? (not being sarcastic, I always thought MIDI quantization was an all-or-nothing deal)
nope... then you were always wrong. you can quantize to any degree you want, choosing a setting expressed as a percentage. e.g., at 50%, the midi notes will all move closer to their "correct" grid locations by half of the distance they reside prior to the quantize operation. you can choose any percentage you want. you can even make it swing, or even apply a "groove" as well.
nope... then you were always wrong. you can quantize to any degree you want, choosing a setting expressed as a percentage. e.g., at 50%, the midi notes will all move closer to their "correct" grid locations by half of the distance they reside prior to the quantize operation. you can choose any percentage you want. you can even make it swing, or even apply a "groove" as well.
Originally Posted by Genius Gone Insane
Also, I'll hand tap in midi for long double bass parts then quantize a little to make it less machine gunnish.
How do you quantize a little? (not being sarcastic, I always thought MIDI quantization was an all-or-nothing deal)
In sonar you can add randomization to quantization, in a set percentage...depending on the drum line, this can yield realistic results, especially on fast double kicks to break up the machine effect.
yeah, pro tools has that option as well.... randomization/humanization.In sonar you can add randomization to quantization, in a set percentage...depending on the drum line, this can yield realistic results, especially on fast double kicks to break up the machine effect.
well that would be quite the long way around the fence to get the same result as just quantizing after you make a pass on your e-drums.If the DrumTracker really work I will probably use it with the audio output of Roland HD-1, as the MIDI output lags sometimes.
I nearly always come up with a riff on guitar first, record it to a click, then program a basic beat in the Cubase drum editor. When I'm happy with that I'll generally re-record the riff (and double track it) to the drum track to tighten it up
nope... then you were always wrong. you can quantize to any degree you want, choosing a setting expressed as a percentage. e.g., at 50%, the midi notes will all move closer to their "correct" grid locations by half of the distance they reside prior to the quantize operation. you can choose any percentage you want. you can even make it swing, or even apply a "groove" as well.