eveningninja
Skull Kid
The problem is... for those of us who have played Zelda for a while now, we are familiar with how the game works. But for those playing a Zelda game for the first time or are at least relatively unfamiliar, it might be a lot more difficult.
What would you guys think of difficulty settings (opportunity for increased hardness, lawl) implemented into Zelda games? Good thing or bad thing?
What would you guys think of difficulty settings (opportunity for increased hardness, lawl) implemented into Zelda games? Good thing or bad thing?
Though I suck at FPS games, especially at single player campaigns, I'm still pretty good in the multiplayer mode and it's imo the best online shooter ever. It has the feeling of real war because hundreds of soldiers are killed during battles and the matches are long as fuck (which is a good thing). One time I thought that I would just play one or two matches on Killzone, and whaddaya know, I've been playing for two and half hours.