Programmed Drums for People Who Hate Programmed Drums

joeymusicguy

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Sep 21, 2006
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If I wrote a book about editing techniques for programmed drums, explaining techniques to increase the realism of drum programming...

would you buy it?

do you think its a good idea?
 
Thats a fucking excellent idea. Not sure I'd buy it but I know it would sell well.

Maybe try an ebook at first. not sure how those work, but it would probably be much less expensive to produce than a regular book.
 
I second that. People seem to asking occasionally about such a subject and it would help to have a book/examples applied to various genres of music.
 
I think it's a solid idea, but I'm not sure you could write an entire books worth on just the programming aspect? You'd basically have each piece of the kit, you'd explain why certain velocities should be certain ways, have a sample of a beat before/after and why it's that way, interviews with drummers or something with a real drummer analyzing his performance and the theory behind why certain things are the way they are, etc...

So while I couldn't see a book, I could see you hitting up someone like ToonTrack to tag team an informative pdf/mixer preset type thing?
 
there's actually a lot of theory behind just the timing of a real drummer, and why some things diserve to be early or late. there could be a few chapters on this very thing, alone. not to mention the actual "do-it" aspect (like explaining how to go about putting the theories into practice using a DAW) and ways to increase work flow when working with programmed drums.

i've done it so much and so often i feel i could write a whole book on it!

thanks for the really quick feedback thus far, guys!

i plan to also include tutorials on how to build a drum set from scratch using recorded samples of a drum set, and using kontakt to put it all together into a controllable VI with key switches for things like cymbal mutes and hi hat controllers.
 
there's actually a lot of theory behind just the timing of a real drummer, and why some things diserve to be early or late. there could be a few chapters on this very thing, alone. not to mention the actual "do-it" aspect (like explaining how to go about putting the theories into practice using a DAW) and ways to increase work flow when working with programmed drums.

i've done it so much and so often i feel i could write a whole book on it!

thanks for the really quick feedback thus far, guys!

i plan to also include tutorials on how to build a drum set from scratch using recorded samples of a drum set, and using kontakt to put it all together into a controllable VI with key switches for things like cymbal mutes and hi hat controllers.

I think its a great idea. I know I could use the help with it.
 
If I wrote a book about editing techniques for programmed drums, explaining techniques to increase the realism of drum programming...

would you buy it?

do you think its a good idea?

Balancing the inevitable piracy of an ebook against the logistics and added cost to the buyer of getting a physical book (esp. considering the international nature of our trade) will be hard, but i'd probably buy it either way if i was working seriously with programmed drums.
 
id do it if someone else wrote it, no offense intended (i'm actually being serious.)
There are people on the forum who've proved that they can make programmed drums sound realistic to the point where you plain can't tell whether it's real or not, and you're just not one of them Joey. If you prove otherwise then I'll of course go back on that and change my opinion to "yeah I'd buy your book" but you specialise in a different sound.

It'd be like buying a book on how to get ultra perfect miced up guitar tones written by Scott Burns.
 
id do it if someone else wrote it, no offense intended (i'm actually being serious.)
There are people on the forum who've proved that they can make programmed drums sound realistic to the point where you plain can't tell whether it's real or not, and you're just not one of them Joey. If you prove otherwise then I'll of course go back on that and change my opinion to "yeah I'd buy your book" but you specialise in a different sound.

It'd be like buying a book on how to get ultra perfect miced up guitar tones written by Scott Burns.

the book would pretty much be testament that i can do it

and believe me i realize my past efforts sound unrealistic

it doesnt mean i don't know a LOT on the subject. just wait until some of the newer stuff i've been working on comes out. its real awesome how real we're getting these to sound.

i'll post clips sometime, when im allowed to!
 
also, for anyone who follows my work, i'd just like to mention that not every band i do is programmed drums, some bands don't have an option and willingly choose to do programmed drums due to writing and tour scheduling. i guess if your main way of making income meant playing shows, you might sacrifice taking time off in order to have a real drummer on your record in order to generate more income...

and i prefer to record a real drummer over programming drums.
 
also, for anyone who follows my work, i'd just like to mention that not every band i do is programmed drums, some bands don't have an option and willingly choose to do programmed drums due to writing and tour scheduling. i guess if your main way of making income meant playing shows, you might sacrifice taking time off in order to have a real drummer on your record in order to generate more income...

and i prefer to record a real drummer over programming drums.

I have never liked programmed drums..but I'd buy it just so I can learn something new.
 
Dude I have a homebrew book that has like a beginner section that tells you how to do the basics in like 8 pages, then the rest of the book is like 300 pages of in-depth science and math and recipies and all kinds of crazy technical theory shit. If you did something like that I think it would be awesome and I'd probably buy it. Get down to the mechanics of drumming, the physics of what a drummer is doing and feeling while they're playing a specific beat. I think you could easily fill a few hundred pages if you wanted to. (With pictures of course.)

I think the key would be to write it so that non-drummers can get into the mindset of a drummer, albeit without the alcohol consumption and flakiness. But you know what I mean. I think the best way to learn drum programming is learning how to play real drums, but that is logistically beyond many musicians'/engineers' reach. Perhaps describe certain how body mechanics and stick rebound dictate why certain hits in a beat will be harder or softer than others, areas of drumming in which a drummer may tend to drift ahead of or behind the beat, etc. You've probably already thought of all this.
 
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