A question for the people who mix "metal" guitar tracks, what freqs do you usually cut?
Just about everything. Guitars suck ass hard.
700hz is an area that's cut in almost all amp tracks to get some dimension into them. The LP/HP stuff, the midbass area where the resonance of the cab is, the 2 to 4kHz area that represents vocal-territory, and the fizzy shit up above gets notichified.
So basically... everything.
guitars vary wildly dude, this is just one of those things that takes years of practice. just don't be afraid to make a million tiny notches, there's no rule of thumb, that's just the most difficult part of carving out a pleasant sounding mix.
Above are some really good guidelines, but for individual tracks one thing that can help is: make a narrow EQ boost, then slide it up and down the EQ frequencies you're listening to, to single out any offending frequencies. Once you find it / them, you can then turn your boost into a cut.
Above are some really good guidelines, but for individual tracks one thing that can help is: make a narrow EQ boost, then slide it up and down the EQ frequencies you're listening to, to single out any offending frequencies. Once you find it / them, you can then turn your boost into a cut.
Above are some really good guidelines, but for individual tracks one thing that can help is: make a narrow EQ boost, then slide it up and down the EQ frequencies you're listening to, to single out any offending frequencies. Once you find it / them, you can then turn your boost into a cut.
Personally I've found that eq'd guitars generally suck ass. It sounds so much better to get the source right so you have to do as little eq'ing as possible in my opinion.
If you do have to eq then it's totally source dependent so no-one can really help you with "useless frequencies" as it's going to be different every time due to the player/guitar/amp/cab/mic/position combination. Sometimes you might need to pull out some 4K, sometimes not. It all depends on the source sound.
Personally I've found that eq'd guitars generally suck ass. It sounds so much better to get the source right so you have to do as little eq'ing as possible in my opinion.
If you do have to eq then it's totally source dependent so no-one can really help you with "useless frequencies" as it's going to be different every time due to the player/guitar/amp/cab/mic/position combination. Sometimes you might need to pull out some 4K, sometimes not. It all depends on the source sound.
Above are some really good guidelines, but for individual tracks one thing that can help is: make a narrow EQ boost, then slide it up and down the EQ frequencies you're listening to, to single out any offending frequencies. Once you find it / them, you can then turn your boost into a cut.