What are you doing right nao?

Hoo boy, just witnessed one of the greatest thunderstorms in my life.

Wind was howling, rain slamming onto the walls and windows + amount of thunderbolts enough to cause epilepsy, easly 1 per second, if not more.

Epic.

What's not epic now that I cant leave my street because of a tree and other roads are also closed from what I hear due to the accidents / broken lights / trees.
 
Dont wanna go to bed, because when i wake up i have to go to a interview and i really dont want to because im piece of shit that cant interact with other human beings.

I guess ill just kill myself instead
 
Arigatou Gozaimasu, Dark-kun \(^o^)/

And I got the job 2 days after starting new anime, coincidence? I think not, weeabos have it easier in life.
 
Dota, yuck.

Although thats funny, yesterday I installed LoL again after like 2 years, polacks still extremely toxic and unskilled
 
Nothing to water down in this genre. Everything's the same, only differences are how flashy the games are. Also LoL was first, used to love this game, but developers started to make too many stupid changes, releasing OP heroes (there were times where jumps, CC effects were rare as fuck, now if new champion deosnt have at least 2 jumps and 2 CC its useless) and fucking me over when they started selling limited skins again, although they promised they wont and to add insult to the injury on my splash arts they drew penis watermark to show everyone i was a moron for spending money :)

Add to that that if you take a short break youre screwed because the game changes way too much. I just came back for a while and guess what, half of the champions I played are completely different, items are gone, 100000 new are added, some are changed, map is changed, buffs are changed, basically im a new player. Cant take seriously a game that constantly changes.
 
Thought you meant Dota 2, my bad.

Im not gonna defend any of these games, they all suck, because you have to rely on other to do well. Its true for all multiplayer games, but in shit like CS you can 1v5. In moba you are restricted by items and champion level and abilities, not your pure skill.
 
Thought you meant Dota 2, my bad.

Im not gonna defend any of these games, they all suck, because you have to rely on other to do well. Its true for all multiplayer games, but in shit like CS you can 1v5. In moba you are restricted by items and champion level and abilities, not your pure skill.
I have a similar complain about MOBA titles as well. They're snowball games... you fuck up once and it will haunt you for the rest of the game and will get increasingly difficult to mount comebacks.

In CS (or Quake for that matter), you get a complete reset after each round which allows you to compete on exactly the equal footing. As a result, you see a lot more drastic comebacks in CS than you do in MOBA games.
 
At least in LoL one serious fuckup in late game means youre losing. In my times it happened mostly on Baron Nashor, some kind of powerful boss giving buffs when killed. Attack when players are low, kill them, steal their buff and finish (especially easy if their base is in upper part of the map). Lost so many games like that, or people overextending and going 1v5, then somebody goes to help dies, then one dude types "idiots" and dies while typing and suddenly its 2v5 and youre fucked.

Well, there are no complete resets in CS, excluding 16th round. But yeah, comebacks are definitely possible. Once went from 0:14 to 16:14. After huge winning streak opponents become very tilted. What's funny those comebacks often fail or game ends with a tie, because somehow during the deciding round enemy team is like completely recovered and have their shit together, adrenaline I guess.
 
Thought you meant Dota 2, my bad.

Doesn't matter if it's 1 or 2, they're basically the same game anyway. Dota 2 is just a standalone version really, with better support and nice graphics.

I have a similar complain about MOBA titles as well. They're snowball games... you fuck up once and it will haunt you for the rest of the game and will get increasingly difficult to mount comebacks.

In CS (or Quake for that matter), you get a complete reset after each round which allows you to compete on exactly the equal footing. As a result, you see a lot more drastic comebacks in CS than you do in MOBA games.

This is a complaint i have about HotS, it forces you to teamfight around the spawning objectives, which can cause you to insta lose the game if you are behind because you have to chose between fighting a losing fight, or ignoring the objective and lose to that instead.

In Dota you can play smart around farm, taking objectives, avoiding fights etc and eventually come out on top.

I just recently played a match where our carry gave up 30 minutes in and started feeding on purpose and then my keyboard started malfunctioning due to random reason. I had to restart my computer, and our carry kept unpausing and trying to kill my hero while i was dc'ed. When I got back in, we eventually won the game after 20 minutes of playing well. I reported the feeding idiot.