I like the idea of micromanagement, but they never let you micromanage everything, so it winds up being arbitrary - I can choose from over 200 units that are all the same but there are only three levels of taxes. Thanks, guys.
I've been replaying Quake IV and I think this could have been a really good game. The problem is that they kept trying to mix an old school run and gun shooter with a more modern stop-and-shoot shooter. The end result is that movement speeds are really fast, everything is scripted, and guns are huge and enemies run at you - elements of run and gun old school shooters - but if you try to play it like that you'll run out of ammo or get killed really quickly because it doesn't actually work like that. There are also some poor design choices. Only the machine-gun, shotgun, and hyperblaster are really fun to shoot, and the shotgun is incredibly underpowered (takes 2 direct hits to kill the weakest enemies). Only 2 varieties of enemy are fun to kill either - the basic strog and the tactical squads/stroggified marines, who are awesome. The huge ones that run at you, the doglike ones, the big ones with grenade launchers, the colossal ones with rocket launchers, the colossal ones with shields and plasma rifles - all fucking annoying, and not just because they're hard (they're not, really) but because it's boring to shoot them till they die. The fights with the tactical squads are really fun, the environments are amazing, and the parts where you're part of a squad work really well. There are a few segments that just flat out kick ass - the level where you restore power to the something or other before going to the Nexus, the first encounter with the tactical squads where you're sneaking around and rolling explosive barrels down the stairs at them, then blowing them up, the really creepy part in the Data Processing Station, and one or two more. But ultimately the game devolves into you verus absolutely absurd numbers of ridiculous monsters. That worked fine in Doom 3 because the plot is one guy versus Hell, but this is supposed to be Earth vs the Strogg, yet you're alone at least 80% of the time. Too bad, since the ally AI was actually quite good.
Also the vehicle sequences are a whole new level of gay.