rms
Active Member
Today they are. They didn't start out that way, from Wolfenstein 3D to Goldeneye. But that's exactly my point. They're geared for multiplayer, pick-up-and-play fun, which is fine for what it is, but it's hard to deny that this mentality has had an impact in the way games are made today, and that's not generally what I look for in games, when I do play. I don't even have the latest consoles though and only recently got a laptop that is even capable of playing games made in the past decade, so that should say how much of a gamer I am.
Dak: I have no hangups on graphics, so I'll look into that eventually. I bought a bunch of games on Steam around christmas that I've still never even opened though, so it'll probably be a while.
All right man you're crazy. What killed the FPS genre is the idea of graphics being better than gameplay. This all started when COD and BF1942 first came out years ago and then half life/valve decided to respond with Source. Goldeneye you cannot compare as it was on the N64 and never could be played online and games like that and Perfect Dark were really fun with multiplayer