no country for old wainds
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- Nov 23, 2002
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i think it goes a little beyond the animations lol. thing is hot garbage.
i think it goes a little beyond the animations lol. thing is hot garbage.
M'kay, just checking, cause I've chanced upon DS fans who'll venture into that claim as though it's objective truth. Dark Souls is high on the pantheon of linear ridiculousness, and Hideo Kojima personifies linearity to the point of absurdity in gaming.
Follow any path you want, you know, except for when there's an HP overclocked mongoloid multiple levels of strength too high barring the way, which is, almost always.Moving the discussion here since it's off-topic in the other thread.
How is Dark Souls linear? The game gives you practically no assistance or indication in where you should go beyond the tutorial level. You can follow pretty much any path you want. Of course players generally discover the path of least resistance after trying all of them, but that's good game design.
some of the best games ever made have been quite linear anyway (MGS being an example) so who cares
Follow any path you want, you know, except for when there's an HP overclocked mongoloid multiple levels of strength too high barring the way, which is, almost always.
MGS is an aborted fetus in search of a womb.some of the best games ever made have been quite linear anyway (MGS being an example) so who cares
I'm no purist, and I regard every MGS installment to date as trash.i get why Pure Gamers would shit on the first MGS i suppose. thankfully i'm really not one of those people. immersion is what matters to me beyond everything else. many of my favourite games are linear and narrative driven.
Deus Ex games, Omikron: The Nomad Soul, The ES games, DOOM games, Turok: Dinosaur Hunter, POSTAL 2, Thief games (excepting the reboot, which can eat my nads), Splinter Cell games bar Blacklist, Max Payne 1 and 2, the Hitman games except for Absolution and the new one, Team Fortress 2, System Shock games, Duke Nukem games, a lot of the Mechwarrior and Earth Defense titles, Command & Conquer games, most Mario and Mario-related titles, Bioshock 1 and 2, Chivalry, Shadow Man, Streets of Rage games, Half-Life games, a good deal of the Total War series, the Europa Universalis games, Victoria games, Verdun, Baldur's Gate games, Hearts of Iron games, KOTR, just to name a select few.
Difference: Splinter Cell actually involves stealth, and doesn't make use of Peter Jackson length cutscenes to tell a fanfiction level plot.So you like Splinter Cell but not MGS? Seems legit.
Doesn't seem like we share much common ground. Outside of Bioshock, Skyrim, Half-Life 2 and Streets of Rage.
I've never played Deus Ex, but I've been meaning to for years.
Deus Ex games, Omikron: The Nomad Soul, The ES games, DOOM games, Turok: Dinosaur Hunter, POSTAL 2, Thief games (excepting the reboot, which can eat my nads), Splinter Cell games bar Blacklist, Max Payne 1 and 2, the Hitman games except for Absolution and the new one, Team Fortress 2, System Shock games, Duke Nukem games, a lot of the Mechwarrior and Earth Defense titles, Command & Conquer games, most Mario and Mario-related titles, Bioshock 1 and 2, Chivalry, Shadow Man, Streets of Rage games, Half-Life games, a good deal of the Total War series, the Europa Universalis games, Victoria games, Verdun, Baldur's Gate games, Hearts of Iron games, KOTR, just to name a select few.
Damn straight.Your favorite game-lists are as exhaustive as your favorite album-lists, I see.