no country for old wainds
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- Nov 23, 2002
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ah yeah i had that too. i really liked the design/aesthetic but the actual game itself didn't hold my interest for long iirc.
This is from the same developer responsible for Baldur's Gate I & II, Mass Effect I & II, Star Wars: Knights of the Old Republic, Dragon Age: Origins, Neverwinter Nights, and Jade Empire. How the mighty have fallen.
This is from the same developer responsible for Baldur's Gate I & II, Mass Effect I & II, Star Wars: Knights of the Old Republic, Dragon Age: Origins, Neverwinter Nights, and Jade Empire. How the mighty have fallen.
Yeah, you're right. I'm just saying that it really taints the legacy that the studio previously built.The thing is it really isn't. Most of who made Bioware who they were left long ago.
i think it goes a little beyond the animations lol. thing is hot garbage.
M'kay, just checking, cause I've chanced upon DS fans who'll venture into that claim as though it's objective truth. Dark Souls is high on the pantheon of linear ridiculousness, and Hideo Kojima personifies linearity to the point of absurdity in gaming.