I'm playing The Witcher because I actually was never able to get past 2 hours or so in before starting the 2nd one and I gotta say wow, it's so much more in depth. The original Witcher makes The Witcher 2 look like a dumbed down console game in comparison and it's pretty refreshing. I don't like the combat as much (but to be fair i just started and am sure it'll get better) but the active pause, camera modes, controls, inventories, styles, everything is just so complex and extensive that you seriously get lost just trying to figure things out yet at the same time it's a thrill figuring everything out and then being able to apply it. I haven't had to read so much tutorial in a game in a long time yet the result is an extremely deep and rewarding experience beyond many others. I could hardly put it down last night and am beyond pumped to play through it and see all of what it has to offer considering how complex and deep it already is; it's a true pc game for sure with a great story, great world, and even to this day still has great graphics when maxed out.
The combat is not really as "complex", but it is still actually quite fun until you realize how to ruin it forever with Igni. I also really enjoyed the talents in that game. Even if much of them were just +X more damage or +Y reduction, it felt slightly more open as far as being able to make your own particular "build". I have to agree with you though about the combat modes. I kind of miss having "strong" or "quick", "single" or "group" and "monster" vs "human" styles. In TW2 I think it's just "steel" vs "silver" weapons.
It was also a much darker game overall in atmosphere. My original experience with the game was simply "it's pretty good, but with a lot of flaws" mainly because I played it when it first came out before the EE patch that fixed a lot of things, especially the excrutiatingly LONG loading times (they went down from 30-45 seconds to 6 after the patch).
Graphically it's not awful by any means, but it was never groundbreaking either when it first arrived. And compared to TW2...
I'm not sure which story I like better though, because I think the narrative in TW2 is just fantastic, but the story in the first just felt a little more mature. I could easily recommend both games for different reasons, but I still cannot help but be majorly let down by the talents in TW2.
And Liver, it's not that I'm just
that good, it's that I'm a powergamer who goes out of his way to make the most efficient characters possible in every game I play. The sad fact is that outside of the +health talents from the various trees, none of them but Quen and the sword talent that allows you to hit multiple targets with one swipe (this was actually mostly good because it "fixed" a flaw in the combat system) are simply not worth it. Or rather, they are more like extra icing on a cake you've already finished. Once you actually get Quen 2-3, you'll never ever find any reason to use any other skill for the useage cost other than Aard. Sure, you CAN slog through a weak character to make a "sort of" efficient Igni caster, but you'll be halfway through the game before it even begins coming into form, and it's applications are very limited. Bombs are also actually pretty broken as well, and if you want to pickup the bomb talent in the Mutagen tree, you can cheese your way through the game. Although it's kind of expensive at the start.