God, what the fuck is this shit? Someone posted just the top ten, and I thought "Wow, that's an incredibly accurate list". Not necessary as far as numerical order goes (how do you rank something that might be equally influential anyway?), but simply the games listed. Then I took at look at the bottom 40. It makse NO SENSE AT ALL.
http://time.com/4458554/best-video-games-all-time/
Seriously? You can't see the complaint? You don't think that buying a Praxis kit with real money is lame?The complaint is that it's a single-player game and these bonuses are for the single-player feature. In multiplayer games you have freemium stuff but it doesn't make it easier for you; that's called golden ammo and is P2W. The only reason they get away with it here is because there's no competition. Game companies have gone under because of golden ammo because it puts you at an unfair advantage. A Praxis kit you can buy definitely changes the game. It makes you more powerful than the devs programmed the game to be. It's a fucking cheat that you're buying with real money. Years ago, if you wanted to cheat in a game you just went into the console for it.
But you know what? If gamers are THAT stupid that they'll pay money for a Praxis kit, they deserve it.
Don't put words into my mouth. I didn't say that it wasn't lame, only that it doesn't affect you in any way.
That's EXACTLY why it's bogus. Why make a game at all if you can just buy your way through it? Had this been SWTOR or Eve or WoW or any other MMO, there would be a massive retaliation and someone would probably lose his or her job. They're getting away with it because it's single-player and there's no competition, ergo no backlash.
This is a pretty tired argument, and it's not one you're ever going to win. I gave up caring a long time ago. It still doesn't affect you, and I honestly don't know why you're outraged or surprised in the slightest. This kind of shit has been going on since 2006. While I'm not trying to excuse this in any way, AAA games are
ridiculously expensive to make today. Part of it is because of how much they spend on advertising compared to the actual game itself, and another is because of deadlines and how many people they have working on them. A lot of this seems like budget mismanagement, but it's something that's been happening with pretty much ALL of the major developers since last gen, and seems to only be getting worse. They need to find a way to offset some of the costs in case the game doesn't sell the necessary 5+ million just to break even, so this is the kind of stuff they add.
Anyway, the DLC for this particular game anyway isn't anything to give a shit about. I don't know if you remember my complaints about Human Revolution when it was released, but in that game it was super easy to get all of the really good augments before half of the game was over, and you basically had a surplus of Praxis to get the "whatever" augments that don't really do much of anything for you, depending on your playstyle. I don't see it being much different here either. It's not like that game was so difficult that you couldn't beat it with less than 10 augments anyway, or any at all for that matter. I just finished the Director's Cut, and bought every single augment (some of which cost 2 Praxis to activate) but six. Six that I had zero use for in any way. And I don't just mean six different
augments, I'm talking about six augment
levels. Everything else was maxed out.
Also, from what I've heard, you can actually do the VR type missions that aren't a part of the main game to earn 1-2 Praxis kits anyway to use at the start of the game.
It won't change how I play the game or anything, and the game has gotten good reviews so far, so as soon as they optimize it better I'll probably get it as well. I'm just saying that it's really pathetic for Square Enix to pull this shit on Deus Ex.
The game is actually pretty damn optimized now. The early benchmarks had some bogus shit going on. If you look at the various options and benchmarks from what I posted, you should be able to get it running at 60fps with at least still better than console graphics if you want, or just turn up the eye candy and go for 30fps. The biggest performance killers right now are the AA options (so just keep it off with this game until you get a new PC), contact hardening, volumetric lighting, textures and shadow quality. Just turning down contact hardening and volumetric lighting to ON instead of Ultra nets up to 15fps, and setting shadow quality to high instead of ultra gives another 5fps or so. For textures, there's barely a noticeable difference between high and ultra in terms of the way it looks, but a huge difference for performance.