I dunno, when they want to invent new effects they don't usually change the rules, they just create some new, weirdly-worded effect. I think it's like they say, this is for casual players. The cards I've seen from the last couple sets seem much more casual-oriented (an emphasis on big, expensive stuff and multicolor decks that would be really slow, planeswalkers with abilities that take a couple turns before they really hit, etc).
Whatever. There's always type 1. And then there's legacy in case you want a game that lasts more than 2 turns.
Whatever. There's always type 1. And then there's legacy in case you want a game that lasts more than 2 turns.