Magic: The Gathering (aka the Dork thread)

With some well placed removal of your own (and its not as if I'd ever NOT run a fuckton of removal, its how I win drafts), if you get them into topdeck mode while you beat face with the ghoul (it's not uncommon), you'd be surprised what they'd waste on it.

And yes, one would have better cards than Warpath Ghoul. But I would still run it if I ran black, in addition to those other cards. For its cost, it's still a good beater, despite being vanilla. If you can throw some evasion on it, even better.

Saying "it trades with worse creatures" isn't really a good argument, since a couple of the other creatures in your list (Bats, Child) do also. Also nobody blocks early on anyways.
 
Those creatures listed aren't vanilla, they do things. Granted, child is the weakest, but if they can't drop a creature on turn two or three, it creates a huge life swing.

Drafting with experienced players limits removal spells as they understand the game more than casual/FNM players. Removal is the second best type of card beside bombs.

I'm not saying Warpath Ghoul is unplayable, as I have put it in my deck as a 22/23rd card, but I'm never excited or happy with playing it.

And please explain "throwing evasion on it", as enchant creature cards as mostly unplayable due to the fact that you get two-for-oned creating card disadvantage. However, things like Armored Ascension most certainly qualify as a bomb and playable enchant creature. Things that say enchanted creature gets flying, fear, +1/+2 are mostly terrible.
 
Indeed, enchant creature spells are fucking worthless.

My favorite type of draft is the sealed one where you open a bunch of boosters and build a deck with them. In that context I would totally run the ghoul.
 
I used to love to play Magic back when I was in high school (probably 4th edition era). But it simply became to complicated (using up too much time) and too costly. I suppose I could have just printed up copies of expensive cards like some of my friends did but the amount of time it takes to really be competetive in the game is simply too much.
I used to love D&D also but that was always so hard to coordinate schedules.
 
Ended up ditching my black/white control deck in favor of white/blue control.

Operates quite a bit differently than the black/white, but still achieves the same desired effect. Prevent me from taking damage, lock the opponent down, take my shots by completely ignoring anything they've got on the field.
 
FNM's are either Standard (Zendikar and on, plus the latest Core Set), or some form of booster draft/sealed event, if I recall. At least that's how it was before I quit, after Shadowmoor. I don't think storeowners are allowed to host any other format for FNM.

Regardless, congrats on your son stomping ass.
 
My group of friends will do a random draft every once in awhile, and we have a pretty solid Cubed deck for doing cube drafts as well now. We also hit up pre releases for kicks and easy money but none of us play constructed anymore or even real spend time on the game outside of the mentioned above.
 
Michael: You're not missing much, the past 6-7 sets, counting core sets, have been absolutely dreadful. Stick to older cards, imo.

Anyone else psyched for Return to Ravnica? Me and a friend are trying to go in blind for it.

I'm sorta hopeful, as I loved the original Ravnica block, but if the Innistrad block and the past few core sets (Magic 2010-2013) are any indication, chances are it'll turn out total shitty shit.
 
Just in case you didn't know, RJ, Innistrad block was extremely well-liked in terms of how it played in limited formats and IIRC it was the best selling single block of Magic in a long time (or ever).
 
Yet had the sloppiest designs. I don't play limited or constructed any more so how the block plays in those formats don't concern me.
 
I thought it had some really cool, flavorful top-down designs. If you mean flip cards, they actually seemed to work quite well and, although nothing special was really done with them really, werewolves tended to create tense games. Also, if you don't play limited or constructed, it's kind of a moot point to claim a block wasn't good since you didn't play it in context at all. :confused:
 
Innistrad is actually one of the best blocks in quite awhile. Tis pretty universally accepted within all facets of the community.