Quantizing in Pro Tools using Elastic Time

if anyone wants a video tutorial of my method, let me know and i'll make one. i've never heard of anyone doing it that way before and i'm honestly finding it extremely effective for me.
 
if anyone wants a video tutorial of my method, let me know and i'll make one. i've never heard of anyone doing it that way before and i'm honestly finding it extremely effective for me.

Please do, it would be really cool to watch I think. I have PTLE8 and want to go with M-Powered 8 for my 2626 for the editing in PT, would be cool to see a great drum editing method as long as it sounds good afterwards. I'd be curious to at least heard a before and after example, I'm sure others would as well.
 
sure thing man, the only reason i'm hesitant is it's a very unorthodox method and employing any kind of time stretching on multi-track drums is still frowned upon, although my method is sortof a compromise that makes it less destructive. but i'll see if i can get it done tonight, and the power-editors can atleast let me know their thoughts.
 
Absolutely... a huge difference.

alt+0 quantizes the region to the grid at the cut point. region conform quantizes the region to the grid at the SYNC point. Big difference.

I'll use alt+0 if im doing alot of free editing without cutting with beat detective.

Hope that helps.

same here, I'm using it for fills and some triplet bits that BD doesn't handle correctly..

BD for the major editing and alt+0 for some little intricate stuff= very powerful editing
 
if anyone wants a video tutorial of my method, let me know and i'll make one. i've never heard of anyone doing it that way before and i'm honestly finding it extremely effective for me.

Yes please :). I can always work it out from your detailed explanation, but a video would help a LOT.
 
What do you mean by slip editing, Joey?

You can select audio regions and 'nudge' them using the + and - keys. You can also set it to 'slip' mode and move the drums independently of the grid.

As far as EA on drum editing: Don't do it.

@Lasse: I do it the same way. It's glorious. Seriously, editing in PT feels a bit like owning a jigsaw puzzle while asleep.
 
What do you mean by slip editing, Joey?

You can select audio regions and 'nudge' them using the + and - keys. You can also set it to 'slip' mode and move the drums independently of the grid.

As far as EA on drum editing: Don't do it.

slip editing:

record some audio
you've got two things
a region (the box in which your audio sits)
and some audio

ok so now you take the event or region, and make two cuts

what you have now is 3 regions or events

in the middle region, you hold down a control key combination, and click+drag the audio inside the region, the region stay's put but the audio inside the region moves forward or backward in time

why is this useful?

because when you're editing drums, you can make a cut before a drum hit, and slip it forward in time
what happens, essentially, is that the audio in front of the cut gets "repeated" by the amount you slip forward, or the audio behind the cut gets "reduced" by the amount you slip backwards

another reason why this is gravy is you never have a gap because you're not moving any regions

this is how i edit drums in cubase / nuendo, and it has been the way i've worked for years.

i've tried all the other methods / pt to cubase equivalents, and they all suck compared to doing it like this

so, does protools have slip editing? (sliding audio within the region)
 
No idea TBH. I've never needed it because the 'Edit smoothing' part of BD handles what I need with overlaps. I can see how it would be useful though, but once again... no idea.

yeah
i had it set up so all i had to do was lock my alt key down, then click to cut, and drag to slide

click drag click drag click drag

couple hundred edits later, song was done

thast how i roll
 
The methodology most use in PT differs a little. I think you may need to be open to adjusting, unless you'd prefer to keep doing it in Cubase.

If going by hand, Tab to Transient is our biggest and most used tool. Tab, B, Tab, B, Tab, B until you have all your cuts at the exact places you want (normally the zero point right in front of the transient. the feature is very good). After that you can slip the regions by hand or grid them with Quantize or BD's 'conform'. The resulting gaps are easily solved in a batch process by using BD's 'Edit smoothing'. Honestly, it's VERY quick.
 
The methodology most use in PT differs a little. I think you may need to be open to adjusting, unless you'd prefer to keep doing it in Cubase.

If going by hand, Tab to Transient is our biggest and most used tool. Tab, B, Tab, B, Tab, B until you have all your cuts at the exact places you want (normally the zero point right in front of the transient. the feature is very good). After that you can slip the regions by hand or grid them with Quantize or BD's 'conform'. The resulting gaps are easily solved in a batch process by using BD's 'Edit smoothing'. Honestly, it's VERY quick.

Hey Ermz, what's the advantage of doing it this way over the traditional Beat Detective way?
 
For me it feels more 'hands on' and I tend to do it for the smaller, more intense passages. BD usually suffices for the long, simpler beat patterns (great for rock music) and can make really short work of editing an entire record.
 
If going by hand, Tab to Transient is our biggest and most used tool. Tab, B, Tab, B, Tab, B until you have all your cuts at the exact places you want (normally the zero point right in front of the transient. the feature is very good). After that you can slip the regions by hand or grid them with Quantize or BD's 'conform'. The resulting gaps are easily solved in a batch process by using BD's 'Edit smoothing'. Honestly, it's VERY quick.

i too, love this method. i admittedly suck at BD. i'm with joey as far as preferring to manually sift through a song by hand and have maximum control, instead of trusting a batch process. i know i've accidentally discovered slipping before...but i'm pretty sure that was in reaper. i don't know if i've seen it in PT.

joey i'm still a little confused as to how you edit that way, do you cut directly on the grid and then slip the transient so it's sitting right on the cut?
 
i too, love this method. i admittedly suck at BD. i'm with joey as far as preferring to manually sift through a song by hand and have maximum control, instead of trusting a batch process. i know i've accidentally discovered slipping before...but i'm pretty sure that was in reaper. i don't know if i've seen it in PT.

joey i'm still a little confused as to how you edit that way, do you cut directly on the grid and then slip the transient so it's sitting right on the cut?

no i cut where necessary to make the edit right

so if the drummer was early you have to cut early obviously

so no, i dont cut with snap on
 
FWIW, for anyone who didn't already know, the "joey method" works absolutely flawlessly in Reaper with no adjustments/tweaks necessary. group drums, tab to transient, alt+drag in region. auto-crossfades works wonders there, too. but can be disabled if need-be.

EDIT: ryans pointed out that sometimes the option to slip on alt+drag in Reaper is disabled. see Preferences > Editing Behavior > Mouse, third checkbox up from the bottom.
 
if anyone wants a video tutorial of my method, let me know and i'll make one. i've never heard of anyone doing it that way before and i'm honestly finding it extremely effective for me.

YES please. i would love that so much dude please do this!!!