not always. i mean, PATHOLOGIC kinda built its reputation on how its various mechanical problems only added to the 'wrongness' of its atmosphere. sometimes those kinds of things can make something good, even if it's in a different way to how it was intended (and these days indie developers are starting to imitate mechanical issues for some conscious purpose, like glitches or w/e). same principle as having shitty production on your album i guess? although i'm sure there are many production jobs so hideous or mechanical errors so crippling that there'd be no way of defending them as beneficial.