yeah so far im not impressed with it i dont do nearly as much damage, ill probably make a character and cheat all the skills in and see how he fares but early game it would take forever to chop them up with two, maybe i'm missing something but i switched to sword and shield.
Nearly as much damage as what? I'm not sure what you're doing, but it's the most damaging build in the game, especially with the power attack bonuses. Dual Wield/Archery is what my second (current) character is, and honestly...he rarely ever uses Archery except to level itself up. Even dragons are not that big of an issue to just rush up, power attack 2-3 times and finish them off.
The favorites system is also complete and utter ass for dual wielding. When I first started playing this character, I had no problems setting it up so that two of the same weapons would pop out with one key press. Then, after I smith two that were better, the game decides to get all confused and stop working like it did previously and now EVERY TIME I use anything other than dual wielding, I actually have to go into the main apparel window just to equip them again because the game keeps unfavoriting one of them again and again.
I never liked the magic system in Elder Scrolls.
No idea what you didn't like about it, because it was pretty expansive. The best part was when you got into the custom spell making...the sky was pretty much the limit. Now that that's gone, it really does fucking suck and feel like "Babies first RPG". I can't help but think "Lightning Bolt! Lightning Bolt! Lightning Bolt!".
@Enemy; yeah that shout is truly annoying because sometimes the physics causes your weapon to be blown to the next state, bounced off of the tallest building and then sent to the moon. The worst part is that they can do it to you, but yours doesn't work on them.
What kind of armor is there? As in light, med, heavy, etc. I ask simply because Morrowind had medium but it kinda got lumped into the heavy in Oblivion.
There's different kinds, but you wouldn't really want anything other than heavy if you're dual wielding since you won't have a shield. With four points into the Heavy Armor tree it becomes weightless and no longer makes your character walk/run slower as well. Well, I guess you could always wear medium and just cast an armor buff if you really wanted to, but it would get annoying having to do that at the start of every fight I would think.
http://www.ultimatemetal.com/forum/nevermore/428933-gaming-thread-212.html#post10071325
The combat is actually as bad, if not worse than Oblivion...if that's even possible. Melee got "buffed" quite a bit, but unless you play in third person view, the actual perspective is awful and the swing mashing is about as dull as before. Magic is probably ten times more basic than it was as well, which doesn't help. It's a good thing then that the locales and quests so far are much more interesting, even though I honestly think the main guild quests and NPCs were much more fleshed out in Oblivion. I do think the actual main quest in this game is a little more interesting though.