^yup, pretty much exactly what i was saying except from someone who plays real rpgs/mmorpgs as well (or so i assume from the wow/eve online sections).
speaking of eve online, i've heard about that game but never played it. is it a space nerd mmorpg? and isn't there a ps3 version coming out that has the space rpg/rts elements but also a first person shooter aspect on planets where you can battle it out? if something like that were to come to pc where you could chart battles/overall strategies in space and then join the fight on the surface of the planet whoopin ass while other team members control space/fight with you on land i'd get that shit IN A FUCKING SECOND. the old republic i was almost about to break down and get (despite the risk of eliminating the almost flatlining social life i have now) but then i heard the space combat was just like starfox/on rails and that bummed me out pretty hard.
Whew, where to start? Ok, first of all you don't wanna get into Eve Online unless you wanna play with people whose average age is 30. It's a "grown-up" mmo and it can be brutal. It's a game that focuses on pvp, and while there is any number of things to do, pvp always seems to be at the center of it. You can run missions, mine asteroids/ice/clouds, become a market trader, etc., but at the end of the day it's about blowing up other people's spaceships or taking over their claimed space or destroying their space stations. There is no quick-fix to anything in the game and if you spend 50,000,000 isk on a ship and you lose it, then you're out a 50 million isk ship (isk = interstellar kredits). Fly only what you can afford to lose because while you may sometimes risk it and it pays off and get rich, you will most often lose more ships before you do it. Therefore you must have a side job to make money like scanning down wormholes and jumping into them and attacking pirates (npc or player) or you can run missions and grind up to high level missions and make literally billions of isk per day, you can put factories on planets and exhume their resources and refine them and sell them on the market (or use them to fuel your POS, or player-owned station) or you can scam people on the market. There are no rules to Eve as long as you aren't physically threatening to come over to people's houses and beat them up. It's wide open.
The game you're talking about that's tied to Eve that's coming out later next year is called Dust 514. Basically it's a cross-platform crossover game in which I, as an Eve player on PC can hire your mercenary corporation on PS3 to protect my planetary assets or attack another corporation's planetary assets and attempt to take over. The key to Eve is to get into a really good corporation (guild) and just whoop ass like a roving biker gang. Corporations usually belong to an alliance of corporations and said alliances often battle other alliances for sovereignty of space, all pvp.
They've expanded Eve into "captain's quarters" where you can leave your ship in stations and chill in your own quarters, which is a prelude to something that's coming out later known as WIS, or walking in stations. Eventually they're going to open entire space stations with player-owned bars and shops so players can walk around the station concourse and interact with each other and their avatars instead of just having it based around spaceships. Think something like Freelancer but much more technical and innovative. They were supposed to do it earlier but players got pissed that they were neglecting the spaceship gameplay for the WIS and they've refocused for now on improving the flying part of the game with new ships, fixes, rebalancing, etc. Expect WIS to come out later next year, but as of right now we just have our captain's quarters which is more like an opportunity to see your avatar, which is completely customized with tattoos, clothes, extremely realistic facial and body design, etc.
It is definitely a big boy space mmo, and to be honest it's deeper than most single player RPGs I've played. It takes planning, risk, cunning, and diplomacy to get anywhere in this game; you must work for everything you have and if you aren't careful you can lose it all. There is no "leveling", there is only skill leveling which is a queue that you put skills in to level up over time automatically, even when you're not in game. At the beginning it's very fast but the more skill points you have the longer it takes. I'm leveling up one of my ships and it's taking literally 15 days. The good part is that although my computer is fucked right now, I've got it installed on a laptop and I just log in to change out my skills when they finish and then log back out.
There is no instant gratification like in WoW or any other mmos, and the good thing is that you can have lots of fun in even the smallest and cheapest of ships; everything has a role and if you use it correctly you can make an impact. Also, all the expansions are free.