Talking Backwards
Senior Citizen
- Oct 5, 2009
- 1,833
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we're all exhausted and have spent 2-3 fucking hours doing this flashpoint
I don't know what a flashpoint is, but if it's anything like an instance/raid dungeon...lol@getting mad about 2-3 hours.
@John: I played EQ on the PC, and there was a somewhat rare (but not that rare) spawn that dropped a crown that was for my monk's epic weapon quest. I must have wasted two weeks camping that shit and it never would spawn for me. So I stopped playing for a few weeks, logged back in on my birthday with my character already in the spawns room, and there it was! I was also in another dungeon, that I had wasted 180 hours or so in trying to get another rare spawn to actually spawn and then drop it's loot for my final piece for that quest. I would spend every day in the room you would pull the mob to and it would just never spawn ever, and other people would talk about how it only took them two hours and that I'm just "doing it wrong" (you can't control the spawn).
So anyway, one day I'm downstairs in a group, and the room calls down that they had killed the mob and that anyone who needed the drop could come up and get it. Our group was getting swarmed, and there was another monk with us and I asked if he wanted to roll for it, and he said "no" and then ran upstairs, leaving us to finish off five mobs without him. So after we finished that set of enemies, I ran upstairs to the room to see him kneeling over the wrong named enemy, waiting for it to become lootable by anyone. I didn't say anything and waited for him to loot some garbage and then run out of the room while the real target was sitting in the corner...which I looted.
Or when you fucked up pulling a mob, aggro'd everything and got your group wiped
Can't say that I know what that's like. That's what monks or pacifism bard songs are for. Although I have been in plenty of trains from other people pulling, or on raids.