DarkGift
ov Doom
for me, it's mostly the story that ruins the game for me, especially with all the ridiculous wrestling introductions "MEET BLABLABLA" and the villains constantly heckling the hero and telling their plans so you know exactly what to do because the evil dude said so (and of course, laughed evily while doing it)
gameplay wise, i'm not very fond of the skill system, i liked it when you had to make choices with the skills, some of the skills are downright ridiculous (like the rofl-zombies or machine gun crossbows), there's no exploring anymore really because the game constantly points the way so you don't get lost (i do have a love/hate relationship with act3 in diablo 2, haha). oh, and i do not like the item system, i played through entire normal, nightmare and most of hell without finding any set items or uniques? i remember finding several of each the first time i played d2, in normal only... much of the stuff feels like they have tried to balance the game, but the game doesn't really need balancing since there is no pvp or anything like that. at the same time, items feels much more important in d3, which means you need to grind more or use the auction house.
the things i liked best about the game is the monk, the thief character/mercenary (he was pretty funny iirc), the cinematics and the fact that all skills felt more or less useful (something which was pretty ridiculous in d2 - who ever got skills like "find potion" or "bone ward"?)
with all that said, i haven't played the expansion set, so i cannot say anything about that
gameplay wise, i'm not very fond of the skill system, i liked it when you had to make choices with the skills, some of the skills are downright ridiculous (like the rofl-zombies or machine gun crossbows), there's no exploring anymore really because the game constantly points the way so you don't get lost (i do have a love/hate relationship with act3 in diablo 2, haha). oh, and i do not like the item system, i played through entire normal, nightmare and most of hell without finding any set items or uniques? i remember finding several of each the first time i played d2, in normal only... much of the stuff feels like they have tried to balance the game, but the game doesn't really need balancing since there is no pvp or anything like that. at the same time, items feels much more important in d3, which means you need to grind more or use the auction house.
the things i liked best about the game is the monk, the thief character/mercenary (he was pretty funny iirc), the cinematics and the fact that all skills felt more or less useful (something which was pretty ridiculous in d2 - who ever got skills like "find potion" or "bone ward"?)
with all that said, i haven't played the expansion set, so i cannot say anything about that