Lifemocker
Active Member
- Jun 16, 2016
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PM me. I have a dormant account with Tomb Raider 2013 and Rise of Tomb Raider, which you can use to play.Realized earlier that I should've bought Tomb Raider when it was 5 Euro on the Christmas sale on Steam... I am too cheap for 20 Euro
lol well putJust finished a play-through of Shadow Warrior 2. It's like a chinese cutprice version of DOOM.
Not necessarily a bad thing, mind you. DOOM was the best single-player FPS i have played in a decade or so.lol well put
At the risk of sounding cheesy, DOOM 2016 isn't a game that you critically evaluate for its pros and cons and arrive at the conclusion of it being a good game. You basically set the difficulty to Nightmare (or Ultra-violence if you're a pleb), give yourself in to the madness and enjoy the experience at a primal level as you slaughter the demon-hoards. The structure of the game game is exactly as you describe; most of the action takes place in kill-zones, which are mostly (but not always) locked off, but if you're critical of that, I'll say that you're overthinking it.I need to try Doom 2016 again. I was bored to tears after only a handful of what seemed to be a series of over-staged arena sequences, where you just glory kill everything in sight. But I recently watched a documentary on the making of Doom by Noclip and it made me want to appreciate the game more. I think I'll like it a bit better next round.
Keep in mind that Doom is my all time favourite and most played game ever. Ever since I was 8 years old I have always had an installation of Doom on every computer I've ever owned. I have 4 different versions on my setup right now, from various source ports to vanilla Doom. I have both a favorable bias, and a rabid fanboy mentality, and I still couldn't enjoy Doom 2016 much. I liked the self-awareness of Doom 2016 but it still didn't feel like the Doom game that everyone was screaming about. It felt more like a series of arenas as opposed to the more sprawling chaotic maps of the original. I was always locked into a skirmish rather than flying around the level kicking ass as I pleased.
I did not get all that far before getting bored and giving up prematurely though. I want to like it more and play all the way through next time.
At the risk of sounding cheesy, DOOM 2016 isn't a game that you critically evaluate for its pros and cons and arrive at the conclusion of it being a good game. You basically set the difficulty to Nightmare (or Ultra-violence if you're a pleb), give yourself in to the madness and enjoy the experience at a primal level as you slaughter the demon-hoards. The structure of the game game is exactly as you describe; most of the action takes place in kill-zones, which are mostly (but not always) locked off, but if you're critical of that, I'll say that you're overthinking it.
It's not an exquisite 9 course gourmet meal which requires a wide palette and well-developed tastebuds. It's a box full of fatty comfort food that you eat on your couch shoveling it in by the handfuls.