Deadstar
Member
This plus a tube screamer.
yepp! But he's already working on that without success yet, good luck dude.
This plus a tube screamer.
Funny that you say that, I really liked the clip you posted on the other thread.
Haha, thanks but actually I still think the guitars sound weird, I can't just put my finger on it but I'm sure it is something related to how we use nebula or how the programs are done with nat for that matter...
Harmonically these are makin' mah baws full ta burstin. Can there be a significant difference in that department between the number of kernels, clean reverb setting vs distorted guitar, or maybe even length of sine sweeps?
Just hypothesizing here. Or maybe even taking a bit off the high end in the sine sweep; because at least to my way of thinking a sine sweep would hit every hertz of sound evenly, while a guitar signal would only hit those accordingly to the note played and never evenly balanced. Thinking way out of the box here....perhaps a CurveEQ of dry guitar signal, sine wave sweep to match?
I can't get nebula to work correctly.