digidesign's protools hd nov / dec upgrade special

i have some random questions for you guys, if you dont mind answering...

when moving audio around in the edit window, does the wave form dissapear, or do you still see it as you drag it?

are any of you familiar with free warp in cubase? is there a protools equivalent. i use this on basically everything.

In Protools 8 there is a yellow outline of the track when you slide around but you do not see the wave form.

Yes protools has Elastic Audio which is the same thing I'm guessing.

Feel free to hit me up on aim if you ever have any protools questions.

Aim: brok110
 
I would go for the Lynx Aurora converters personally. I'm pretty sure they have good support. Jens Bogren uses em with his HD setup IIRC.

-Joe
 
why do you need the waveforms visible when moving? Most of the time you're in grid mode and you know exactly where it's moving to

Waveforms are there when you trim.

Elastic audio is similar to Variaudio or Flextime, but much better IMO. Everything is on the edit window not in a separate editor.

The one thing you might miss is the clip gain function in Cubase.
 
joey, i recall you mentioning your drum editing technique when switching to cubase 5, and you will be absolutely thrilled out of your mind the first time you edit drums in PT. having learned elastic audio, i don't think i'll ever touch beat detective again. you group the drums, enable rhythmic elastic audio on one of them (and it enables it on all of them cause they're grouped) and then go to warp view. it puts a marker on each transient automatically. then you go grabber tool, grid mode, touch a transient, and snap it to grid. done. it's amazing. no cutting, slipping, or crossfading. there is no faster way concievable to do this. absolutely glorious on guitar DI's, also. you literally just touch a transient and boom, gridded. or, select a region and hit Q and (still without cutting ANYTHING) quantize each transient marker with variable strength/swing/groove/etc. you can add/remove transient markers in analysis view by clicking or shift clicking. my very first go at drum editing this way had absolutely 100% perfect results. did a whole four minute song in like ...an hour. i was blown away. no other DAW can touch elastic audio. really the only thing that keeps me from going full-time reaper =[

ALSO, joey, massey DTM is something i'll bet you're gonna want. and you can join me on my quest for it, it was a FREE plugin that steve massey put out but then had to pull it for (what i suspect) is legal reasons, a non-compete with TL drum rehab which was a higher end product that he programmed for. anyway, it's an audiosuite plug that lets you select an audio region, "learn" a drum with insane precision, set a threshold...etc, and then right there with one click drag and drop a new MIDI track with sample accurate triggered notes already in place. THINK of the time this would save!!

watch this:



here's the shitty part: even though it's free, it's gone, and no one can have it. i e-mailed steve himself, begging, offering money, and he said...sorry, no dice. drumtracker gets the job done instead, but it gobbles up alot of time to go through the process. bleh.
 
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joey, i recall you mentioning your drum editing technique when switching to cubase 5, and you will be absolutely thrilled out of your mind the first time you edit drums in PT. having learned elastic audio, i don't think i'll ever touch beat detective again. you group the drums, enable rhythmic elastic audio on one of them (and it enables it on all of them cause they're grouped) and then go to warp view. it puts a marker on each transient automatically. then you go grabber tool, grid mode, touch a transient, and snap it to grid. done. it's amazing. no cutting, slipping, or crossfading. there is no faster way concievable to do this. absolutely glorious on guitar DI's, also. you literally just touch a transient and boom, gridded. or, select a region and hit Q and (still without cutting ANYTHING) quantize each transient marker with variable strength/swing/groove/etc. you can add/remove transient markers in analysis view by clicking or shift clicking. my very first go at drum editing this way had absolutely 100% perfect results. did a whole four minute song in like ...an hour. i was blown away. no other DAW can touch elastic audio. really the only thing that keeps me from going full-time reaper =[

ALSO, joey, massey DTM is something i'll bet you're gonna want. and you can join me on my quest for it, it was a FREE plugin that steve massey put out but then had to pull it for (what i suspect) is legal reasons, a non-compete with TL drum rehab which was a higher end product that he programmed for. anyway, it's an audiosuite plug that lets you select an audio region, "learn" a drum with insane precision, set a threshold...etc, and then right there with one click drag and drop a new MIDI track with sample accurate triggered notes already in place. THINK of the time this would save!!

watch this:

http://www.youtube.com/watch?v=kWdBRUoGECM

here's the shitty part: even though it's free, it's gone, and no one can have it. i e-mailed steve himself, begging, offering money, and he said...sorry, no dice. drumtracker gets the job done instead, but it gobbles up alot of time to go through the process. bleh.
how does vocal alignment work with elastic audio

in cubase, i open the part i want to edit, i can see grid lines and the singer's wave form. i click on an ess or a tee or something like that, and it creates a "warp tab" then i drag this warp tab where i want it to be in the time line of the song instead of where it was (off time). the software figures out the time stretching operations necessary to keep the rest of the line where it was, yet effects the change i made.

protools can do this? i ask because vocals dont have transients. even if you're going to argue that they do, i need a way to do this to stuff that dont have transients, easily.
 
how does vocal alignment work with elastic audio

in cubase, i open the part i want to edit, i can see grid lines and the singer's wave form. i click on an ess or a tee or something like that, and it creates a "warp tab" then i drag this warp tab where i want it to be in the time line of the song instead of where it was (off time). the software figures out the time stretching operations necessary to keep the rest of the line where it was, yet effects the change i made.

protools can do this? i ask because vocals dont have transients. even if you're going to argue that they do, i need a way to do this to stuff that dont have transients, easily.

If I understood what you mean, then yeah, PT handles it fine. You can add and remove warp points manually just the way you like.
 
there's a few different "views", there's analysis mode which is where itt'l try to detect transients and put a marker on each one, and you can either move the markers (without affecting anything), or click to add one, or shift click (i think) to remove one. then switch to warp mode and move 'em around and the audio follows them. you can either slip them freely or switch to grid mode (use F3 and F4, i think, to switch between slip and grid) and just drop them in place. so it can be totally independent of transients, if you want it to be. the way it's set up is really quick, i can't quite think of a way to make it quicker. i haven't tried both, but i'd presume it's better than variaudio, considering it's essentialy the standard for vocal editing at the moment
 
might wanna compare beat detective to elastic audio for drums... depends on how tight the drummer is - sometimes BD has less artifacts, sometimes EA is fine (use Polyphonic on overheads). Been using EA on vocals with success though.
 
In warp mode EA finds all the transient and marks them with a line. If you wanna add a warp in the line, double click or only 1 click if you have already put the first ad the last warp of the session you wanna edit....it's easier to do than explain it :D
 
In warp mode EA finds all the transient and marks them with a line. If you wanna add a warp in the line, double click or only 1 click if you have already put the first ad the last warp of the session you wanna edit....it's easier to do than explain it :D

is there a way to stop it from finding auto transients
or at least removing all of the ones it found?

thanks for all the info thus far, guys! really exciting...

i just ordered my mac pro
8 core
8 gig ram
1 terabyte hd
 
i'll be curious to see if your ear can detect a difference in the steinberg/digidesign summing matrices. some purists swear that anything done in protools is ever so slightly brighter. others insist on steinberg for this very reason.
 
is there a way to stop it from finding auto transients
or at least removing all of the ones it found?

thanks for all the info thus far, guys! really exciting...

if you remove all the transients you lose phase accuracy with multiple tracks.

To do it either put the track in Analysis view and delete, or select the region and lower the sensitivity to 0 in elastic properties.
 
if you remove all the transients you lose phase accuracy with multiple tracks.

To do it either put the track in Analysis view and delete, or select the region and lower the sensitivity to 0 in elastic properties.

i mean like, when i go to warp a vocal take to quantize it on time, is it going to have like 3 or 4 random tabs there? i dont want any.

but yeah, its probably simple....
 
i'll be curious to see if your ear can detect a difference in the steinberg/digidesign summing matrices. some purists swear that anything done in protools is ever so slightly brighter. others insist on steinberg for this very reason.

we'll see

im a little bummed about losing internal processing precision

and even if im wrong, it doesnt matter...

there's a million people using this shit and making platinum records, haha