So I decided to do a little research and it seems Morrowblivion is a LOT further along than I thought. Actually it sounds really cool, it handles it more likea giant expansion, you can freely travel from Cyrodil (oblivion's map) to VVardenfell (Morrowind) and basically do both games quests and side quests with one character. That actually sounds pretty awesome to me. Of course it does confirm that the extra abilities and skills and in depth things from Morrowind will be lost. I miss the ability to leap over buildings that Morrowind allowed with its no limits leveling and skill selections
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Still if anyone was interested in Morrowind but didn't want the parts that aged badly I would have to say if it does everything I'm reading about, I would have to recommend it. If only to get people to play a fantastic game.
I just want to know how much of the text and in game information/mythos was kept. I hope they didn't dumb down the conversations and lose all that information since the old conversation window is gone. There was something satisfying about not having big quest markers screaming "GO HERE NOW!!" pointing to places on the map you've never even seen like some kind of quest ESP. Morrowind gave you loads of information so you could go and find things yourself and genuinely uncover the map, rather than a uncover straight path to your objectives.
Maybe I'm too old school when it comes to RPG's, seems gamers today don't want to be immersed, they want to be guided.