Lifemocker
Active Member
- Jun 16, 2016
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Playing demo of Valkyria Chronicles 4.
It's actually first real sequel to the first game, since 2 and 3 were games for PSP.
VC1 was released in 2008.
And Im usually against changes, but holy shit, I will now complain about the lack of changes.
Graphics are the same. Interface is the same. Animations are exactly the same (wtf) and so far basic gameplay mechanics are the same (thats a good thing at least). It worries me that they havent done anything for 10 years to the engine and reused old assets and animations. I feel like they also reused voice actors, but its been some time and it was never that good to give a fuck about VA. Maybe I'll play in JP this time.
Anyway, probably still gonna order collectors edition, im a sucker for turn based games and VC is the only game like that with unique mechanics, where there is turn based combat and at the same time real time combat. Meaning you take turns to move, but when you move enemies are reacting to you and fire. Positioning is crucial, conserving move points are necessary. But first game got super easy after midgame because of weak balance. Hope at least it changes and I wont rush the missions with 2 scouts.
It's actually first real sequel to the first game, since 2 and 3 were games for PSP.
VC1 was released in 2008.
And Im usually against changes, but holy shit, I will now complain about the lack of changes.
Graphics are the same. Interface is the same. Animations are exactly the same (wtf) and so far basic gameplay mechanics are the same (thats a good thing at least). It worries me that they havent done anything for 10 years to the engine and reused old assets and animations. I feel like they also reused voice actors, but its been some time and it was never that good to give a fuck about VA. Maybe I'll play in JP this time.
Anyway, probably still gonna order collectors edition, im a sucker for turn based games and VC is the only game like that with unique mechanics, where there is turn based combat and at the same time real time combat. Meaning you take turns to move, but when you move enemies are reacting to you and fire. Positioning is crucial, conserving move points are necessary. But first game got super easy after midgame because of weak balance. Hope at least it changes and I wont rush the missions with 2 scouts.