Hitori said:
no, alchemy and herbalism's really cool! but as a hunter, skinning makes mroe sense
Sorry, but that is wrong... well, not wrong, but it's not an optimal choice in
any case. Leatherworking, along with most crafting in this game becomes
useless pretty fast, you get better equipment from either drops or quests.
That is just the sad fact of the game.
There is one profession anyone into PvP should have and that is Engineering.
Especially if you lack crowd control, it offers great stuff from grenades to
net guns and Gnomish Shrink Rays (awesome fun). The reason for this is that
non of the stuff really drop and of course most of the stuff is only usable by
engineers.
As for party, the normal 5 man party setup used to be: Warrior (tank, Paladins
are crap for tanking, no matter what they claim, they can gain aggro fast
enough), Rogue, Mage, Priest and Druid.
It has changed a lot lately with the new talent specs and people learning to
play their classes much better. Yesterday we ran thru RFD (Razorfen Downs)
in about 40min with 2 hunters, druid, paladin and rogue.
Our normal group always contains 2 hunters (me and my buddy) warrior, druid
and most often a paladin. The reasons are simple, hunters can easily replace
rogues and mages in any group. Mages especially seem to be newbies who
don't get how aggro works and get killed all the time and they have been
really screwed over lately in the patches and now they are walking and talking
food/water vending machines.
In any case, I'm guessing you'll be going to DM first, good luck, the first time
is thought, but the instance is fun, as is the follow up, The Stockades.
Oh, just a hint for DM, once you are done with the big boys, take a look in the
direction you came from and get ready