http://www.jinxtigr.com/f/GolemDemo.dmg
I promised a plug, and this is gonna be it- you guys are seeing it before anybody else. Any Logic users interested in letting me know if this would make your workflow easier with Clayman miking?
Bear in mind that this does ALMOST nothing you can't do with two channels panned to the same place- it's only gonna be like $30 and it's only a utility plugin. It's the demo you're trying out- which means it mutes periodically, nothing more (and you're not supposed to do real work with the demos)
I had some theories on what would make a really useful plug for this, and I think they're working out. It expects that you've recorded your Clayman mics to one stereo track or can make a stereo track out of 'em.
First there's a simple balance control that fades between the two sides (the output of the plugin is dual-mono so you can just use the panpot to place the result or leave it in the middle)
Then, offset. Now this is supposed to be a nightmare but I think that is just implementation, plus you HAVE to have subsample delay to get useful results. I made an offset slider which is heavily heavily biased towards almost no delay at all- way over to the sides you start getting real phasey, but most of the travel of the thing is within usable ranges, and since it's subsample delay you can get more subtle effects. When you move the slider to a side, the opposite mic gets delayed, so if your bright mic is on one side then moving the offset in that direction will ALSO lean things in that direction- in other words the offset acts the same way the balance control does.
Lastly, there's a phase switch, and here's why: flipping phase on one of the mics gives you lots of cancellation, but it can help you tune in the offset. If the phase is flipped, you're looking for settings that sound BAD, and stuff that you DON'T want. You could go looking for rattiness, or cabinet honk, or whatever- probably not way into the phasey zone but just within that center area. You find something bad in the sound and tune it in, then flip the phase back to 'reinforcement' (in phase) and it should be pretty killer.
If you are tuning the offset in phase it's tempting to seek out cool overtones, but tuning it in cancellation is interesting because the end result seems like it has better personality... and again, probably good to not get too phasey with the settings, the center area is always really close to no offset at all.
Thoughts? I can probably get the real version out mid or late next week if this is a go.