It will work if you manage to hit them in the head with Handcannon (RE4) or Hydra (RE5). By the way has anyone played these new Resident Evil 5 DLC modes?^yeah, that doesnt always seem to work either if they lunge at you at the right time.
It will work if you manage to hit them in the head with Handcannon (RE4) or Hydra (RE5). By the way has anyone played these new Resident Evil 5 DLC modes?^yeah, that doesnt always seem to work either if they lunge at you at the right time.
I mean If your assault rifle can't compete with some strangers knife you deserve to be sliced
I suppose. Logically yeah, an assault rife should be able to beat a knife. Not in Modern Warfare 2 though for some fucked reason. I could unload half a clip of scar into someones torso and they'd end me with a butter knife... >.>
Shit's gay.
So today is ApocalyPS3. 1st day of March fucks up PS3s internal clock for some reason and sets the date to 31.1.1999 or 1.1.2000. This problem concerns only the old, "fat" model of PS3. Weird thing that my PS3 isn't fucked up. This bug has deleted some trophies and corrupted save game data. I also heard that it made demoes from some games purchased from PS Store. Sony has said that it isn't recommended to turn your console on.
Run around like a spastic squirrel on speed, don't run straight up, move like you're drunk. Knife. The horrendous lag (thanks to IWNet) makes the bullets magically miss you!
Result? Top of the scoreboard.
I suppose. Logically yeah, an assault rife should be able to beat a knife. Not in Modern Warfare 2 though for some fucked reason. I could unload half a clip of scar into someones torso and they'd end me with a butter knife... >.>
Shit's gay.
The Story is NOT wicked, it has ridiculous plotholes, the voice acting is terrible and the first half hour of the game is entirely pointless.
It's pointless because they could have set that scene with a 5 minute cut scene.
Anyway, my main beef with the game is that if you're going to try and make a game ENTIRELY centered around the storyline. At least make the storyline good, and not have some of the most careless and ridiculous plotholes I've ever seen.
Above: "Good job I had the flying murder-pixies to help. Otherwise this hand would really hurt"
The butterfly trial makes no sense. The contrived set-up of Shelbys second Saw-style test for Ethan would be impossible for any one man to put together. There is no logical way anyone could fill a complex tunnel system (comprising miles upon miles of chokey-tight crawl-space) with broken glass without painting themselves into a corner and getting cut to ribbons trying to get back out. And if Ethan is cramped in there, a man of Shelbys size would probably destroy himself just trying to get in, let alone escaping.
The guns used in Heavy Rain must be props, used simply to look intimidating. Whenever a single, easy shot would resolve things neatly, fingers stay well away from triggers and prey implausibly escapes in exactly the way the plot requires. We know this one happens in bad movies as well, but the frequency and choreography of it in Heavy Rain is stupid almost to the point of parody.Most notable examples? The way Ethan can escape a motel besieged by SWAT teams (Shit, hes a whole eight feet below us on that pavement. Our bullets dont even work down there), and the numerous ladders Shelby can chase Madison up during the climax. Person slowly climbing very tall structure = sitting duck. An ex-cop should know that.
If you make sure that Madison survives to the hospital scene near the end, she (but not you) is told the identity of the Origami Killer. Understandably, she is shocked and aghast at the name she hears being associated with such atrocities. Not understandably, she and said killer have never met in the game at this point, and in fact are completely unaware of each others existence. Shes reacting to nothing, which becomes even more face-palm-worthy when she scoots immediately round to his house.