I know that amp hum translates to less low end in your program, which can be heard as "more fizz," but really it just means it has the right amount of fizz, completely true to the cab/mic position/preamp volume, and no low end.
Isn't that missing the point? If your cab hums in the room (with no signal), then surely the Nebula program should in the same situation? I remember you saying before Nebula wasn't reproducing the hum you could hear.
I haven't read up about Nebula or anything, so I don't know the specifics of how it works but the first thing that strikes me is this: it seems like everyone is trying to get an exact copy of a complex, harmonically rich sound without seeing if they can even match "silence" - i.e. amp-> cab-> microphone -> preamp with no signal. If you cab hums but your Nebula program doesn't, it's already failed. Also, if I understand it right the volume of the sweep shouldn't make a difference like that - surely it should just make for a Nebula program that reacts like a cab when the volume is turned down on the amp.
From what I know, the elements involved at this stage are:
1 - the amp/poweramp/etc.
2 - the cab
3 - the mic
4 - the deconvolver
5 - the sweep/tone
6 - the program/vector
7 - Nebula
If Ermz made impulses at the same time that don't have have a high-end/low-end issue, that rules out 1, 2 and 3. The deconvolver is supposed to be the same as used in something else right? So it's
fairly safe to rule out number 4 too.
If Nebula is doing something to the sound, you'd assume there's settings to control it somewhere - which no one seems to have mentioned. Granted, it's got a dog of a front-end, so everyone could be missing something, but chances are it's not that.
Which doesn't leave much. Like I said, I have no idea how this all works, so I'm unclear on a few points:
Firstly, what does the sweep sound like? Is it just like a regular sine-wave sweep like you'd use for an impulse? It it just a repeating wave at different volumes or something? Or does it do other funky stuff? I'm assuming it's different, otherwise I don't see how the Nebula program could sound any different to an impulse. Whatever it is, the actual process of recording it is just a mechanical one, so it's probably safe to rule that out - especially as I think Gian Carlo said you could make an impulse from a 1 kernel program thing, which suggests the sweep is just a fancier sweep than normal.
Secondly, what exactly is the 'vector' that Nebula creates? Presumably if it's designed to make dynamically-reactive convolutions, it's essentially like a 3D impulse - frequency along X and amplitude up the Y (like an impulse), but with source volume along the Z. Gian Carlo said that a 1 'kernel' program is effectively an impulse right? So presumably the kernel defines how many divisions there are along the Z axis - effectively how many layers of detail there are.
Assuming any of ^that^ is right, then having the kernel setting at any value between 1 and 'Lots' (whatever the max. is), there has to be some kind of averaging/aliasing going on to make the program dynamic - otherwise you'd just have a series of impulses with obvious discrete steps between them. To me, that seems like somewhere that the output sound could be affected. Surely there's some potential for wave cancellation there?
Does a 1 kernel program give you a different sweep to, say, a 5 kernel one? If so, all you need to do is make programs for 1/middle/maximum kernels etc., run the sweeps through the same set up, then run a normal impulse-making-type sine sweep through Nebula on each of the programs and look at the results in a spectral analyzer.
Also, if you run a sine sweep through Ermz's new impulse and the corresponding Nebula program, you'll be able to
accurately see what the difference is - and if the program
is dynamic, then try it the sweep at different volumes, as that should make a difference in the results.
Steve