Dak
mentat
Well the arena aspect was pretty awesome, but with only 4 months you couldn't have done much. LCD, well yeah the game wasn't tailored like that at all pre70, but you gave up on it too early. Arena was still pretty skill favored and when they introduced resilience that really signified the change between PVE and PVP gear and all that.
When you say move here, take this quest to find/kill something, then every game is incredibly simplistic.
What do you actually play? Hard to understand your taste for games here, especially if you're getting excited for a shooter when the last good one came out in ~2003
I'm not sure where you got the idea I was excited about a shooter? I don't have much time to play a shooter, last time I did was MW3.
I got to level 70 and went on some raids. There was nothing left to do but more raids with dumb mechanics, grind faction for stupid baubles, and PVP. WoW very clearly sacrificed PvE for PvP, and then the PvP and the PvE sucked. I play RPGs for PvE, so it was already starting behind the eightball.
Yeah all RPGs could be reduced to the click/click, but my point was that it was retardedly easy with WoW. Didn't even engage the brain. The group making mechanism? Get stuck with a bunch of 10 year olds who can't even understand a mechanic made for 10 year olds. The art and aesthetics was also unbelievably childish, but thats fine, because the genius of Blizzard was to make the game run on old computers to expand the userbase. But not to make an actually good game.
Basically, Blizzard's ultimate claim to fame was widespread online presence and extremely streamlined grinding-based gameplay suitable for said online play. I don't think anyone could deny their success or influence, but they're still shit games.
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The Blizzard games were ahead of the curve when it came to exploiting the weaknesses of millions of Koreans and American children/neckbeards
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