I'm quite curious as to anyone could have a problem making drums with Kontakt. Its pretty foolproof. Load kit. Tweak levels and pans. Play.
Trigger is not intended to replace a virtual instrument.
but it CAN replace a virtual instrument right!?
I'm quite curious as to anyone could have a problem making drums with Kontakt. Its pretty foolproof. Load kit. Tweak levels and pans. Play.
Trigger is not intended to replace a virtual instrument.
apTrigga2 does not have MIDI output, unfortunately.
This is another reason why TRIGGER is a no-brainer for me. I was using DrumTracker before to convert the drum audio into MIDI, then trigger apTrigga with that. But when I get TRIGGER I can just throw it on the audio track, tweak it, record it's MIDI output and then route the MIDI to TRIGGER. Much easier and saves a LOT of time.
Guys, I'm sure the problem just in triggering settings. TRIGGER is very sensitive plugin and for some tracks even changing Input by 1 dB may totally change results.
Feel free to PM me your tracks and I will send you renders and screen shots with optimal settings for your tracks. I always happy to help you
Hey Adam, I found your track in this thread. I can post here (or PM you) render and screen shot with optimal TRIGGER settings for your track.
imo, it would be amazing if you will cut a part of track with 10-20 hits so that it will contain "good" and "bad" hits, and post the unprocessed wave, triggered wave and screen shot of trigger settings.Feel free to share any findings right in this thread for everyone to see, I don't mind being proven wrong in public I want this plugin to be as accurate as you're claiming badly, trust me!
For some reason I did find that using only rimshots put the samples in a more accurate place than using the full snare track, not sure why that is. I know you said the soft samples have a smoother attack, but you could see pretty clearly that the sample wasn't starting at all until 5-10ms after the transient of the incoming signal.
imo, it would be amazing if you will cut a part of track with 10-20 hits so that it will contain "good" and "bad" hits, and post the unprocessed wave, triggered wave and screen shot of trigger settings.
An after taht I hope slate support will do the same with his variant of setting
So it would be great way for me (and I hope not only for me) to learn how to setup this plugin from such a clear examples.
Don't get me wrong, I downloaded your wave file and have played with it, but I've spent a lot of time to find the misstriggers in such a long track.
I've managed to put detail way lower by using "bleed suppression"
if you have not only the snare track you can try it, cool shit 8)
Umm......am I the only one that notices an eerie similarity between a certain user named "methull" and "trigger_support". Just an observation....... not making accusations......
Is there a way to set the blend between the miced track and the sample? I tried to play with the settings but I found nothing