These IR's are only an EQ curve which is the most important part of guitar tones. Still it doesn't capture dynamics nor room, both of which are highly overrated by guitarists if you ask me.
http://www.youtube.com/watch?v=DW0_DM7qAEU
tutorial using Ozone 5, guy gives credit to Clark as well
to me a dry IR track sounds not that good as the same track with a bit of reverb. i do not speak of real big reverb, just a small room mixed about 5-10% to the original track.
dynamics, not sure on this side, sometimes i feel that IR's sound very
"stiff" especially when playing fast single note riffs. listening to some
records the guitars sound as if i am playing them myself, that's awesome...
yesterday i was thinking about an dynamic eq that can be fed with EQ curves, wouldn't this be a good dynamic cab sim, what do you think!?
cheers
S.
Yeah it depends on what amp sim you're using. TH2 feels like it's got some of that "realness" already modeled so it sounds good as is. Sometimes I'll add some room reverb on tracks but most of the time I don't. It's just a taste issue.
I'm not 100% sure what you mean with a dynamic eq. A multiband compressor with unlimited bands? Seems kinda CPU heavy but I guess that would be a more realistic but I don't think cabs affect the dynamic side that much so it might just be extra work for nothing.
WAAAY ahead of you ;-)
Playing is a touch sloppy, but Match EQ got me excited. I got the template from Reject Yourself, where the guitar is soloed before the first verse. The resulting waveforms look quite different when you take the template from different songs.
Edit: Should say they look different from different songs on the same album.
http://dl.dropbox.com/u/4855778/KSE tone test match eq.mp3
Tried the EOH tone from When Darkness Falls
http://dl.dropbox.com/u/4855778/KSE tone test match eq 2.mp3
I also did some PWD tones too
KWAS http://dl.dropbox.com/u/4855778/KWAS Tone test.mp3
Horizons http://dl.dropbox.com/u/4855778/Tone test 2.mp3
I think the Horizons tone worked the best out them all IMO. What I've found about getting these tones, is that since I now have them I don't really want them anymore The fun was in the chase, as it were.
nope, i was speaking about, hmm, let's call it dynamic frequency response.
situation: i dial in a balanced and defined tone that's great for fast riffing,
every note cuts. then i play some palm mutes and it sounds just weak.
adding some deeper frequencies makes the palm mutes sound really big but the single notes are flubby and muddy. there's also not a sweet spot in between when using IR's, at elast i didn't find it in the last few years
Im having issues with this. Every tone i get is really airy. The high end/mids are perfect but the lows are ALOT more wrumbly then the actual track. Ozone shows the lows being the same as the original tone but it sounds aweful. I have tried compressing them and/or eq'ing them but if i touch the lows at all it starts to sound like shit. Ive tried everyone amp sim I have Revalver/TH2/GR3/Lecto etc. I would really appreciate some help if possible.
The problem you're having has nothing to do with the amp sim.
Sounds like you're making a mistake somewhere. Are your DAW project settings the same as the Deconvolver settings you're using? If you're having low end problems there might be bass in the track you're matching. Watch out for that... sometimes it's hard to tell if there's bass or not. Also bare in mind that your should match mono tracks where there's only one guitar playing. So if your matching quad-tracked guitars it's most likely impossible to get the exact tone. Those recordings are based on using different tones that sit well together. If you match EQ those tracks you'll get an OK sounding IR but it's not exactly the same thing.
These are all things I thought people would realize by themselves but I keep getting these types of questions so you never know. Although this process is extremely simple it requires that you actually understand what you're doing.
Real cabinets don't act this way. Cabinets don't have a dynamic character unless they are being run extremely loud so that there's speaker overdrive and that's basically a limiter type of effect and it also affects the tone.
I think what you're describing is all about the amp and settings. IMO good amp settings are the kind that have these both characters in balance. That being said, palm mutes shouldn't have a lot of low end since that's most likely stepping over the bass. I know many people disagree with me. F.ex. I consider Ola's tones a good example of disrespecting the bass player. Don't get me wrong. He has amazing metal guitar tones but personally I love to hear and feel the bass resonance.
Still having trouble with this. The low ends seem to be off almost every time. Some tracks sound decent but others are riduculous. Everyone seems to be getting perfect tones and im just getting close. Its even more apparent when i pan the tracks left or right. Heres a vid of what im doing. I would greatly appreciate help. The Idols riff is by far the worst one. Pay attention to the low end. I have tried everything I can think of.
I've tried a high pass filter in various locations in the chain. The same goes for a multiband compressor. If I squashe the lows the match eq just brings it back up. And if I try and tame the tone after ozone it just doesnt have any body to it